--just take a hunt quest then run it it will stop anyway when the quest is over. --Toggle getgenv().candyautofarm = true --Make False this for stop toggle local Easter = "Terrain3Camera!" or "Terrain2Camera!" while getgenv().candyautofarm do wait() for _,v in pairs(game:GetService("Workspace")[Easter]:GetDescendants()) do if v:IsA("TouchTransmitter") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch wait() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch end end end