local RS = game:GetService("ReplicatedStorage") local TS = game:GetService("TweenService") local PLR = game:GetService("Players").LocalPlayer local ROLLSKIN = RS:WaitForChild("Remotes"):WaitForChild("RollSkin") local GUI = Instance.new("ScreenGui") GUI.Name = "PhantomRacy" GUI.ResetOnSpawn = false GUI.IgnoreGuiInset = true GUI.Parent = PLR:WaitForChild("PlayerGui") local function C(r,g,b) return Color3.fromRGB(r,g,b) end local function corner(r,p) local c=Instance.new("UICorner") c.CornerRadius=UDim.new(0,r) c.Parent=p end local function stroke(t,col,p) local s=Instance.new("UIStroke") s.Thickness=t s.Color=col s.ApplyStrokeMode=Enum.ApplyStrokeMode.Border s.Parent=p return s end local function tw(o,t,props) TS:Create(o,TweenInfo.new(t,Enum.EasingStyle.Sine,Enum.EasingDirection.Out),props):Play() end local BG = C(8,8,9) local S1 = C(13,13,15) local S2 = C(20,20,23) local EDGE = C(28,28,32) local T0 = C(200,198,205) local T1 = C(110,108,118) local T2 = C(55,54,62) local FRAME = Instance.new("Frame") FRAME.Size = UDim2.new(0,280,0,0) FRAME.AutomaticSize = Enum.AutomaticSize.Y FRAME.Position = UDim2.new(0.5,-140,0.56,-80) FRAME.BackgroundColor3 = BG FRAME.BackgroundTransparency = 1 FRAME.BorderSizePixel = 0 FRAME.Active = true FRAME.Draggable = true FRAME.Parent = GUI corner(8, FRAME) stroke(1, EDGE, FRAME) tw(FRAME, 0.45, {Position=UDim2.new(0.5,-140,0.5,-80), BackgroundTransparency=0}) local FL = Instance.new("UIListLayout") FL.SortOrder = Enum.SortOrder.LayoutOrder FL.Parent = FRAME local HEAD = Instance.new("Frame") HEAD.Size = UDim2.new(1,0,0,46) HEAD.BackgroundColor3 = S1 HEAD.BorderSizePixel = 0 HEAD.LayoutOrder = 0 HEAD.Parent = FRAME corner(8, HEAD) local TITLE = Instance.new("TextLabel") TITLE.Size = UDim2.new(1,-42,0,24) TITLE.Position = UDim2.new(0,13,0,8) TITLE.BackgroundTransparency = 1 TITLE.Text = "PhantomRacy" TITLE.TextColor3 = T0 TITLE.Font = Enum.Font.GothamBold TITLE.TextSize = 14 TITLE.TextXAlignment = Enum.TextXAlignment.Left TITLE.Parent = HEAD local SUB = Instance.new("TextLabel") SUB.Size = UDim2.new(1,-42,0,12) SUB.Position = UDim2.new(0,13,0,30) SUB.BackgroundTransparency = 1 SUB.Text = "break your friends" SUB.TextColor3 = T2 SUB.Font = Enum.Font.Gotham SUB.TextSize = 9 SUB.TextXAlignment = Enum.TextXAlignment.Left SUB.Parent = HEAD local X = Instance.new("TextButton") X.Size = UDim2.new(0,20,0,20) X.Position = UDim2.new(1,-28,0.5,-10) X.BackgroundColor3 = S2 X.Text = "×" X.TextColor3 = T2 X.Font = Enum.Font.GothamBold X.TextSize = 13 X.AutoButtonColor = false X.Parent = HEAD corner(4, X) X.MouseEnter:Connect(function() X.TextColor3 = T0 end) X.MouseLeave:Connect(function() X.TextColor3 = T2 end) X.MouseButton1Click:Connect(function() GUI:Destroy() end) local DIV = Instance.new("Frame") DIV.Size = UDim2.new(1,0,0,1) DIV.BackgroundColor3 = EDGE DIV.BorderSizePixel = 0 DIV.LayoutOrder = 1 DIV.Parent = FRAME local BODY = Instance.new("Frame") BODY.Size = UDim2.new(1,0,0,0) BODY.AutomaticSize = Enum.AutomaticSize.Y BODY.BackgroundTransparency = 1 BODY.LayoutOrder = 2 BODY.Parent = FRAME local BL = Instance.new("UIListLayout") BL.SortOrder = Enum.SortOrder.LayoutOrder BL.Padding = UDim.new(0,5) BL.Parent = BODY local BP = Instance.new("UIPadding") BP.PaddingLeft = UDim.new(0,10) BP.PaddingRight = UDim.new(0,10) BP.PaddingTop = UDim.new(0,10) BP.PaddingBottom = UDim.new(0,12) BP.Parent = BODY local SECTLBL = Instance.new("TextLabel") SECTLBL.Size = UDim2.new(1,0,0,14) SECTLBL.BackgroundTransparency = 1 SECTLBL.Text = "inf money" SECTLBL.TextColor3 = T2 SECTLBL.Font = Enum.Font.Gotham SECTLBL.TextSize = 9 SECTLBL.TextXAlignment = Enum.TextXAlignment.Left SECTLBL.LayoutOrder = 0 SECTLBL.Parent = BODY local BTN = Instance.new("TextButton") BTN.Size = UDim2.new(1,0,0,36) BTN.BackgroundColor3 = S2 BTN.Text = "Inf Money" BTN.TextColor3 = T1 BTN.Font = Enum.Font.Gotham BTN.TextSize = 11 BTN.AutoButtonColor = false BTN.LayoutOrder = 1 BTN.Parent = BODY corner(5, BTN) stroke(1, EDGE, BTN) BTN.MouseEnter:Connect(function() tw(BTN,0.12,{BackgroundColor3=C(26,26,30)}) BTN.TextColor3=T0 end) BTN.MouseLeave:Connect(function() tw(BTN,0.18,{BackgroundColor3=S2}) BTN.TextColor3=T1 end) local MSGLBL = Instance.new("TextLabel") MSGLBL.Size = UDim2.new(1,0,0,14) MSGLBL.BackgroundTransparency = 1 MSGLBL.Text = "" MSGLBL.TextColor3 = T2 MSGLBL.Font = Enum.Font.Gotham MSGLBL.TextSize = 9 MSGLBL.TextXAlignment = Enum.TextXAlignment.Left MSGLBL.LayoutOrder = 2 MSGLBL.Parent = BODY BTN.MouseButton1Click:Connect(function() ROLLSKIN:FireServer(0, -9000000000) MSGLBL.Text = "fired." task.delay(3, function() MSGLBL.Text = "" end) end)