local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Break in 2 Mobile/Computer", "DarkTheme") -- Main local Main = Window:NewTab("Main") local MainSection = Main:NewSection("free Roles") MainSection:NewButton("Get Free Hacker", "Wont work phone", function() local args = { [1] = "Phone", [2] = true } game:GetService("ReplicatedStorage").RemoteEvents.OutsideRole:FireServer(unpack(args)) end) MainSection:NewButton("Get Free Nerd", "Book Works learn by just reading a book", function() local args = { [1] = "Book", [2] = true } game:GetService("ReplicatedStorage").RemoteEvents.OutsideRole:FireServer(unpack(args)) end) local MainSection = Main:NewSection("Other scripts") MainSection:NewButton("Legend Handles", "Idk if its good or not", function() loadstring(game:HttpGet(("https://raw.githubusercontent.com/LOLking123456/Break/main/In"),true))() end) MainSection:NewButton("Break in 2 OP", "SO OP", function() loadstring(game:HttpGet(("https://freenote.biz/raw/80jXm2Q0a7"),true))() end) MainSection:NewButton("infinite Yield", "Other Admin script", function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end) -- Food local Food = Window:NewTab("Food") local FoodSection = Food:NewSection("Food") FoodSection:NewButton("Get Golden apple", "Heals all", function() local args = { [1] = "GoldenApple" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Rainbow Pizza", "Helps your strength and speed but choose", function() local args = { [1] = "RainbowPizza" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Expired Bloxy Cola", "Give You speed for a minute but can use it once", function() local args = { [1] = "ExpiredBloxyCola" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Cookie", "Just a normal food", function() local args = { [1] = "Cookie" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Gold Pizza", "Give you alot of health", function() local args = { [1] = "GoldPizza" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Pizza", "Normal food", function() local args = { [1] = "Pizza" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Apple", "A normal Fruit", function() local args = { [1] = "Apple" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Chips", "1 Chips 5 health each time you click", function() local args = { [1] = "Chips" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) FoodSection:NewButton("Get Bloxy cola", "Gives you speed", function() local args = { [1] = "BloxyCola" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) local Teleport = Window:NewTab("Teleport") local TeleportSection = Teleport:NewSection("DONT TELEPORT WHEN YOU ARE NOT GOING") local TeleportSection = Teleport:NewSection("INTO THE BASEMENT TELEPORT BEFORE FIRST") local TeleportSection = Teleport:NewSection("Teleport") TeleportSection:NewButton("Base", "teleports where you train", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-247.989594, 30.4652519, -790.284851, -0.0240375809, -7.76096343e-09, 0.999711037, 1.31844802e-08, 1, 8.08022094e-09, -0.999711037, 1.33749003e-08, -0.0240375809) end) TeleportSection:NewButton("Bad guys room", "teleports where you train", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-217.089996, 63.4159622, -711.934814, -0.0220284592, 5.78247095e-09, -0.999757349, 1.25581046e-09, 1, 5.75620396e-09, 0.999757349, -1.12870535e-09, -0.0220284592) end) TeleportSection:NewButton("Basement", "A boss fight", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1353.17371, -347.374115, -815.4552, 5.42101086e-20, -4.1268506e-20, 1, 0, 1, -4.1268506e-20, -1, 0, -5.42101086e-20) end) TeleportSection:NewButton("Mr bradley", "Mr bradley place", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-298.233063, 95.447731, -790.688782, 0.0595716052, -3.41781892e-08, 0.99822402, -5.88024207e-08, 1, 3.77481832e-08, -0.99822402, -6.09467108e-08, 0.0595716052) end) local Tool = Window:NewTab("Tool") local ToolSection = Tool:NewSection("Tools") ToolSection:NewButton("Get Rat", "To make mr bradley wake up", function() local args = { [1] = "Louise" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) ToolSection:NewButton("Get Gold key", "Gold key to get rainbow pizza", function() local args = { [1] = "GoldKey" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) ToolSection:NewButton("Get Key", "Key to open uncle", function() local args = { [1] = "Key" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) ToolSection:NewButton("Medic (patched)", "Heals players", function() local args = { [1] = "medKit" } game:GetService("ReplicatedStorage").Events.GiveTool:FireServer(unpack(args)) end) local Defend = Window:NewTab("Defend/weapons") local DefendSection = Defend:NewSection("Defend") DefendSection:NewButton("Get Armor", "Protect your self and makes low damage", function() local args = { [1] = 3, [2] = "Armor2", [3] = "Armor", [4] = 1 } game:GetService("ReplicatedStorage").Events.Vending:FireServer(unpack(args)) end) local DefendSection = Defend:NewSection("Weapons") DefendSection:NewButton("Get Pitchfork", "Trying to attack", function() local args = { [1] = 3, [2] = "Pitchfork", [3] = "Weapons", [4] = "FoxIDM" } game:GetService("ReplicatedStorage").Events.Vending:FireServer(unpack(args)) end) DefendSection:NewButton("Get Bat", "Hitting them with a bat", function() local args = { [1] = 3, [2] = "Bat", [3] = "Weapons", [4] = "FoxIDM" } game:GetService("ReplicatedStorage").Events.Vending:FireServer(unpack(args)) end) DefendSection:NewButton("Get Wrench", "For fixing cars but it was strong and it use for attacking", function() local args = { [1] = 3, [2] = "Wrench", [3] = "Weapons", [4] = "FoxIDM" } game:GetService("ReplicatedStorage").Events.Vending:FireServer(unpack(args)) end) DefendSection:NewButton("Get Broom", "A nice cleaning tool but you attack", function() local args = { [1] = 3, [2] = "Broom", [3] = "Weapons", [4] = "FoxIDM" } game:GetService("ReplicatedStorage").Events.Vending:FireServer(unpack(args)) end) DefendSection:NewButton("Get Hammer", "Hitting it will make a hard damage but usually it was normal in game", function() local args = { [1] = 3, [2] = "Hammer", [3] = "Weapons", [4] = "FoxIDM" } game:GetService("ReplicatedStorage").Events.Vending:FireServer(unpack(args)) end) local Defend = Window:NewTab("Credits") local DefendSection = Defend:NewSection("Made by themostdangerhack") local DefendSection = Defend:NewSection("my break in 2 script wont work so i decided to make") local DefendSection = Defend:NewSection("mobile and pc one")