local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local colors = { SchemeColor = Color3.fromRGB(100, 0, 255), Background = Color3.fromRGB(30, 30, 30), Header = Color3.fromRGB(30, 30, 30), TextColor = Color3.fromRGB(255, 255, 255), ElementColor = Color3.fromRGB(75, 75, 75) } local win = lib.CreateLib("Breaking in", colors) local tele = win:NewTab("Teleports") local player = win:NewTab("Fun") local items = win:NewTab("Items") local v = win:NewTab("Vault") local tp = tele:NewSection("Teleport") local plr = player:NewSection("Fun") local item = items:NewSection("Items") local vault = v:NewSection("Vault") local UIS = game:GetService'UserInputService' local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:wait() plr:NewSlider("Speed", "Change your speed.", 100, 20, function(t) char.Humanoid.WalkSpeed = t end) plr:NewSlider("Jump Power", "Change your Jump Power.", 200, 50, function(t) char.Humanoid.JumpPower = t end) plr:NewKeybind("Toggle UI", "Toggle UI with this keybind.", Enum.KeyCode.RightShift, function() lib:ToggleUI() end) plr:NewToggle("Inf Jump", "Infinitely Jump", function(t) getgenv().infjump = t end) plr:NewButton("IY", "Executes Infinite Yield", function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) UIS.InputBegan:Connect(function(UserInput,Typed) if getgenv().infjump == true and UserInput.KeyCode == Enum.KeyCode.Space then char.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end) tp:NewButton("House", "Teleport inside the House.", function() char.HumanoidRootPart.CFrame = CFrame.new(-36, 3, -200) end) tp:NewButton("Basement", "Teleport inside the Basement", function() char.HumanoidRootPart.CFrame = CFrame.new(71, -15, -163) end) tp:NewButton("Attic", "Teleport inside the Attic.", function() char.HumanoidRootPart.CFrame = CFrame.new(-16, 35, -220) end) tp:NewButton("Store", "Teleport in the Store.", function() char.HumanoidRootPart.CFrame = CFrame.new(-422, 3, -121) end) tp:NewButton("Lid", "Teleport ontop the Sewer Lid.", function() char.HumanoidRootPart.CFrame = CFrame.new(129, 3, -125) end) tp:NewButton("Boss Room", "Teleport to the Sewer Boss Room.", function() char.HumanoidRootPart.CFrame = CFrame.new(-39, -287, -1480) end) item:NewButton("Apple", "Spawn an Apple.", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Apple") end) item:NewButton("Cookie", "Spawn a Cookie.", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Cookie") end) item:NewButton("Chips", "Spawn some Chips", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Chips") end) item:NewButton("Lollipop", "Spawn a Lollipop", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Lollipop") end) item:NewButton("Cure", "Spawn the Cure.", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Cure") end) item:NewButton("Linked Sword", "Spawn Guest's Sword", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("LinkedSword") end) item:NewButton("Teddy Bear", "Spawn Teddy Bloxpin", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("TeddyBloxpin") end) item:NewButton("Bat", "Spawn a Bat", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Bat") end) item:NewButton("Plank", "Spawn a Plank.", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Plank") end) item:NewButton("Bloxy Cola", "Spawn a Bloxy Cola.", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("BloxyCola") end) item:NewButton("Pizza", "Spawn a big Pizza!", function() game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Pizza3") end) item:NewButton("Bloxy Pack", "Spawn a Pack of Bloxy Cola, Can only be done once.", function() game.ReplicatedStorage.RemoteEvents.BloxyPack:FireServer(1) end) vault:NewButton("Get Code", "Teleports the Vault Code to you.", function() game.workspace.CodeNote.CFrame = char.HumanoidRootPart.CFrame end) --made by Ali