if not game:IsLoaded() then game.Loaded:Wait() end local q = syn and syn.queue_on_teleport or queue_on_teleport or queueonteleport if q then q([[ if not game:IsLoaded() then game.Loaded:Wait() end loadstring(game:HttpGet("https://raw.githubusercontent.com/Cat558-uz/Breaking-in-1/refs/heads/main/Breaking%20(1)"))() ]]) end loadstring(game:HttpGet("https://raw.githubusercontent.com/Cat558-uz/Breaking-in-1/refs/heads/main/Breaking%20(1)"))()