local trophies = 1000000000000000000 game:GetService'ReplicatedStorage'.RemoteEvents.BuyEvent:FireServer(game:GetService'Players'.LocalPlayer.leaderstats.Trophies, game:GetService'Players'.LocalPlayer.leaderstats.Trophies.Value) game:GetService'ReplicatedStorage'.RemoteEvents.BuyEvent:FireServer(game:GetService'Players'.LocalPlayer.leaderstats.Trophies, -trophies) --BROUGHT TO YOU BY RSCRIPTS.NET-- for _,val in pairs(game:GetService'Players'.LocalPlayer.Status.Currencies:GetChildren()) do game:GetService'ReplicatedStorage'.RemoteEvents.MainFunction:InvokeServer("ChangeValue",{["NewValue"] = 1000000000000000000,["Obj"] = val}) end for _,val1 in pairs(game:GetService'Players'.LocalPlayer.Brawlers:GetChildren()) do game:GetService'ReplicatedStorage'.RemoteEvents.MainFunction:InvokeServer("ChangeValue",{["NewValue"] = 11,["Obj"] = val1.Power}) game:GetService'ReplicatedStorage'.RemoteEvents.MainFunction:InvokeServer("ChangeValue",{["NewValue"] = 35,["Obj"] = val1.Rank}) end for _,gear in pairs(game:GetService'Players'.LocalPlayer.Status.GearTokens:GetChildren()) do game:GetService'ReplicatedStorage'.RemoteEvents.MainFunction:InvokeServer("ChangeValue",{["NewValue"] = 1000000000000000000,["Obj"] = gear}) end