--[[ ^^ !Script only tested with Seliware! ^^ ]]-- local v_u_3 = require(game.ReplicatedStorage.Modules:WaitForChild("Gamepasses")) local player = game.Players.LocalPlayer local success = false v_u_3.Gamepasseses["Sprint"]["Function"](player) local character = player.Character or player.CharacterAdded:Wait() if character and character:FindFirstChild("Humanoid") then local humanoid = character.Humanoid if humanoid.WalkSpeed == 40 then success = true end end if success then print("Sprint perk added!!") else print("Did not work. Either executor issue or patched.") end