local runService = game:GetService("RunService") local function GetP() local args = { [1] = { [1] = "Exchange_Request" } } game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) end local function UseP() local args = { [1] = { [1] = "UsePotion_Request", [2] = 1, [3] = 1 } } game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) end spawn(function() while true do GetP() wait(0.05) end end) spawn(function() while true do UseP() wait(0.06) end end)