local uis = game:GetService("UserInputService") local lp = game.Players.LocalPlayer local char = lp.Character or lp.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local function tapKey(keyCode) if keyCode == Enum.KeyCode.Space then hum.Jump = true else local vim = game:GetService("VirtualInputManager") vim:SendKeyEvent(true, keyCode, false, game) task.wait(0.05) vim:SendKeyEvent(false, keyCode, false, game) end end uis.InputBegan:Connect( function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.R then tapKey(Enum.KeyCode.F) task.wait(0.01) tapKey(Enum.KeyCode.Q) end end )