local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local kickyourmom = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Swing") UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.T then kickyourmom:FireServer("Back Kick") end end)