local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local function setupCharacter(character) local humanoid = character:WaitForChild("Humanoid") local connection connection = RunService.Heartbeat:Connect(function() character:SetAttribute("Endlag", false) character:SetAttribute("Stunned", false) --comment this line out or just remove it to avoid getting detected character:SetAttribute("StompCooldown", false) character:SetAttribute("Hurt", false) --allows you to sprint and stuff when you're at low health (when you're in that one animation where you hold your arm) character:SetAttribute("Ragdoll", false) --blatant, people WILL know you're cheating, also this is oddly similar to certain tsb's exploits character:SetAttribute("Sprinting", true) --probably breaks dropkick, makes you in a running animation even while idle end) humanoid.Died:Connect(function() connection:Disconnect() end) end if player.Character then setupCharacter(player.Character) end player.CharacterAdded:Connect(setupCharacter)