local StarterGui = game:GetService("StarterGui") local RunService = game:GetService("RunService") local enabled = false local giveCoins if game.PlaceId == 131787994579025 then giveCoins = function() game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Network"):WaitForChild("NetworkPacketRemote"):FireServer(buffer.fromstring("\001\005Coins")) end elseif game.PlaceId == 84151303702950 then giveCoins = function() game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Network"):WaitForChild("NetworkQueryRemote"):FireServer(buffer.fromstring("\003\021\000\000\000")) end else giveCoins = function() end end local bindable = Instance.new("BindableFunction") local notify = function() StarterGui:SetCore("SendNotification", { Title = "coin spam", Text = "choose an option", Duration = math.huge, Button1 = "enable", Button2 = "disable", Callback = bindable }) end bindable.OnInvoke = function(button) if button == "enable" then enabled = true StarterGui:SetCore("SendNotification", { Title = "coin spam", Text = "enabled", Duration = 3 }) notify() elseif button == "disable" then enabled = false StarterGui:SetCore("SendNotification", { Title = "coin spam", Text = "disabled", Duration = 3 }) notify() end end notify() RunService.RenderStepped:Connect(function() if enabled then giveCoins() end end)