-- Blood Debt: Intents Surfaced 多功能脚本 -- 适用于 Xeno Executor if not game:IsLoaded() then game.Loaded:Wait() end local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") local CoreGui = game:GetService("CoreGui") -- 警察武器列表 local POLICE_WEAPONS = { "J9a1 Meretta", "GG-17", "Dual GG-17s", "HWISSH-226 SHIELD", "GG-26", "Dual Merettas", "KriegsHerr-9", "Gild GG-17", "Gild J9a1 M", "PRIDE H-226 SHIELD", "R&E Snubby", "R&E M10", "IZVEKH-412", "Beagle-50", "Beagle-44", "'Paradise'", "Steel R&E Snubby", "ZKZ-Obrez", "H&W-MPi5K", "JS-5A-Obrez", "SHOT-7", "Buxxberg-COMPACT", "SAKURA ZKZ-Obrez", "SWAG-7", "ANKO46", "Gild ZKZ-Obrez", "Unioned ZKZ-Obrez" } -- 杀手武器列表 local KILLER_WEAPONS = { "JS2-Derringy", "410BONDS-Derringy", "WISP", "Fleet-K51", "Whizz", "JS1-CYCLOPS", "Jolibri", "'Memories'", "Pol357", "Cute JS2-Derringy", "Sawn-off", "JS", "JS1-Competitor", "Door'bler", "Mandols-5", "Sawed-THUMPA", "FT100", "Lenitrovyak-23", "Gild Sawn-off", "Gild JS", "Blaze Sawn-off", "K1911", "Mooser", "K1911 Threaded", "Gisil-Pistole", "HEARDBALLA", "ZT-33", "Bouquet", "Gild K1911", "H&W-K7", "ZT-33 (Golden)", "Gild Gisil-Pistole", "'Memorial'", "JS-22", "1895-Rosey", "AGM22", "RR-MarkII", "J21a Meretta", "JS-22 Sealed", "'Desperation'", "Plastic JS-22", "Steel 1895-Rosey", "RR-LightCompactPistol", "RR-LightCompactPistolS", "Bezzhumny", "HWISSH-KP9", "Kamatov", "ChromeSlide Turqoise RR-LCP", "Camo RR-LCPS", "Cute RR-LCPS", "Rosen-Obrez", "Daniqui-Obrez", "ZOZ-106", "Mares Leg", "ZOZ-106SCOPED", "Skeleton Rosen-Obrez", "JAVELIN-OBREZS", "Gild Rosen-Obrez", "Steel Mares Leg", "Steel Rosen-Obrez", "SKORPION", "ZZ-90", "PPm-41", "MAK-10", "Dual Micro KZis", "TEKE-9", "ZZ-71", "LUT-E 'PIP'", "Cr7s", "OTz-02", "PRIDE SKORPION", "Unioned PPm-41", "JTS225-Obrez", "JSK-44", "Kensington", "RUZKH-12", "Gild JTS225-Obrez", "Party Cannon JTS225-Obrez" } -- Создаем словарь для быстрого поиска local WEAPON_DICT = {} for _, weapon in ipairs(POLICE_WEAPONS) do WEAPON_DICT[weapon] = "Vigilante" end for _, weapon in ipairs(KILLER_WEAPONS) do WEAPON_DICT[weapon] = "Killer" end -- 脚本配置 local Config = { ESPEnabled = true, AimbotEnabled = false, ESPMode = "Highlight", -- "Highlight" или "Hitbox" WeaponHighlight = true, -- Подсветка оружия Language = "Russian" } -- ================================= GUI 面板创建 ================================= local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "BloodDebtCheat" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = CoreGui local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 280, 0, 190) MainFrame.Position = UDim2.new(0.02, 0, 0.5, -95) MainFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MainFrame.BackgroundTransparency = 0.3 MainFrame.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MainFrame.BorderSizePixel = 1 MainFrame.ClipsDescendants = true MainFrame.Parent = ScreenGui local TitleLabel = Instance.new("TextLabel") TitleLabel.Name = "TitleLabel" TitleLabel.Size = UDim2.new(1, 0, 0, 30) TitleLabel.Position = UDim2.new(0, 0, 0, 0) TitleLabel.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) TitleLabel.Text = "Blood Debt Panel" TitleLabel.TextColor3 = Color3.new(1, 1, 1) TitleLabel.TextSize = 16 TitleLabel.Font = Enum.Font.SourceSansBold TitleLabel.Parent = MainFrame local function createToggleButton(name, yPos, default, text) local button = Instance.new("TextButton") button.Name = name button.Size = UDim2.new(1, 0, 0, 30) button.Position = UDim2.new(0, 0, yPos, 0) button.BackgroundColor3 = default and Color3.new(0, 0.5, 0) or Color3.new(0.5, 0, 0) button.Text = text button.TextColor3 = Color3.new(1, 1, 1) button.TextSize = 14 button.Font = Enum.Font.SourceSans button.Parent = MainFrame return button end local ESPToggle = createToggleButton("ESPToggle", 30, Config.ESPEnabled, "ESP: Вкл") local WeaponToggle = createToggleButton("WeaponToggle", 60, Config.WeaponHighlight, "Оружие: Подсветка") local AimbotToggle = createToggleButton("AimbotToggle", 90, Config.AimbotEnabled, "Аимбот: Выкл") local CloseButton = createToggleButton("CloseButton", 120, false, "Закрыть") -- GUI события ESPToggle.MouseButton1Click:Connect(function() Config.ESPEnabled = not Config.ESPEnabled ESPToggle.BackgroundColor3 = Config.ESPEnabled and Color3.new(0, 0.5, 0) or Color3.new(0.5, 0, 0) ESPToggle.Text = Config.ESPEnabled and "ESP: Вкл" or "ESP: Выкл" end) WeaponToggle.MouseButton1Click:Connect(function() Config.WeaponHighlight = not Config.WeaponHighlight WeaponToggle.BackgroundColor3 = Config.WeaponHighlight and Color3.new(0, 0.5, 0) or Color3.new(0.5, 0, 0) WeaponToggle.Text = Config.WeaponHighlight and "Оружие: Подсветка" or "Оружие: Выкл" end) AimbotToggle.MouseButton1Click:Connect(function() Config.AimbotEnabled = not Config.AimbotEnabled AimbotToggle.BackgroundColor3 = Config.AimbotEnabled and Color3.new(0, 0.5, 0) or Color3.new(0.5, 0, 0) AimbotToggle.Text = Config.AimbotEnabled and "Аимбот: Вкл" or "Аимбот: Выкл" end) CloseButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() script:Destroy() end) -- Перетаскивание окна local dragging = false local dragStart = Vector2.new() local startPos = UDim2.new() TitleLabel.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = MainFrame.Position end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) -- ================================= ESP функции ================================= local ESPObjects = {} local function getRole(player) local character = player.Character if not character then return "Innocent" end for _, tool in ipairs(character:GetChildren()) do if tool:IsA("Tool") and WEAPON_DICT[tool.Name] then return WEAPON_DICT[tool.Name] end end local backpack = player:FindFirstChild("Backpack") if backpack then for _, tool in ipairs(backpack:GetChildren()) do if tool:IsA("Tool") and WEAPON_DICT[tool.Name] then return WEAPON_DICT[tool.Name] end end end return "Innocent" end local function createESP(player) if ESPObjects[player] or player == LocalPlayer then return end local character = player.Character if not character then return end local humanoid = character:FindFirstChildOfClass("Humanoid") local rootPart = character:FindFirstChild("HumanoidRootPart") if not humanoid or not rootPart then return end local highlight = Instance.new("Highlight") highlight.Name = "ESPHighlight" highlight.Parent = character highlight.Enabled = Config.ESPMode == "Highlight" highlight.FillColor = Color3.new(0, 1, 0) highlight.FillTransparency = 0.6 highlight.OutlineColor = Color3.new(1, 1, 1) highlight.OutlineTransparency = 0.5 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop local billboardGui = Instance.new("BillboardGui") billboardGui.Name = "ESPName" billboardGui.Adornee = rootPart billboardGui.Size = UDim2.new(0, 250, 0, 100) billboardGui.AlwaysOnTop = true billboardGui.StudsOffset = Vector3.new(0, 3.5, 0) billboardGui.Parent = rootPart local nameText = Instance.new("TextLabel") nameText.Parent = billboardGui nameText.Size = UDim2.new(1, 0, 0.25, 0) nameText.Text = player.Name nameText.TextColor3 = Color3.new(1, 1, 1) nameText.BackgroundTransparency = 1 nameText.TextStrokeTransparency = 0 nameText.Font = Enum.Font.SourceSansBold nameText.TextSize = 14 local roleText = Instance.new("TextLabel") roleText.Parent = billboardGui roleText.Size = UDim2.new(1, 0, 0.2, 0) roleText.Position = UDim2.new(0, 0, 0.25, 0) roleText.Text = "Innocent" roleText.TextColor3 = Color3.new(0, 1, 0) roleText.BackgroundTransparency = 1 roleText.TextStrokeTransparency = 0 roleText.Font = Enum.Font.SourceSans roleText.TextSize = 12 ESPObjects[player] = { Highlight = highlight, Billboard = billboardGui, NameText = nameText, RoleText = roleText, Character = character, Humanoid = humanoid, LastUpdate = 0 } end local function updateESP() if not Config.ESPEnabled then for player, esp in pairs(ESPObjects) do if esp.Highlight then esp.Highlight.Enabled = false end if esp.Billboard then esp.Billboard.Enabled = false end end return end local currentTime = os.clock() for player, esp in pairs(ESPObjects) do if not player:IsDescendantOf(Players) or not esp.Character:IsDescendantOf(Workspace) or esp.Humanoid.Health <= 0 or player.Character ~= esp.Character then esp.Highlight:Destroy() esp.Billboard:Destroy() ESPObjects[player] = nil if player.Character then createESP(player) end continue end if currentTime - esp.LastUpdate > 1 then esp.LastUpdate = currentTime esp.Highlight.Enabled = Config.ESPMode == "Highlight" esp.Billboard.Enabled = true local role = getRole(player) if role == "Vigilante" then esp.Highlight.FillColor = Color3.new(0, 0, 1) esp.RoleText.Text = "Полиция" esp.RoleText.TextColor3 = Color3.new(0, 0, 1) elseif role == "Killer" then esp.Highlight.FillColor = Color3.new(1, 0, 0) esp.RoleText.Text = "Убийца" esp.RoleText.TextColor3 = Color3.new(1, 0, 0) else esp.Highlight.FillColor = Color3.new(0, 1, 0) esp.RoleText.Text = "Невинный" esp.RoleText.TextColor3 = Color3.new(0, 1, 0) end end end for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and not ESPObjects[player] then createESP(player) end end end -- ================================= Подсветка оружия ================================= local highlightedWeapons = {} local function isWeaponInHands(tool) local parent = tool.Parent while parent do if parent:IsA("Model") and parent:FindFirstChild("Humanoid") then return true end parent = parent.Parent end return false end local function updateWeaponHighlight() if not Config.WeaponHighlight then for weapon, highlight in pairs(highlightedWeapons) do highlight:Destroy() highlightedWeapons[weapon] = nil end return end for weapon, highlight in pairs(highlightedWeapons) do if not weapon:IsDescendantOf(Workspace) or isWeaponInHands(weapon) then highlight:Destroy() highlightedWeapons[weapon] = nil end end local bloodFolder = Workspace:FindFirstChild("BloodFolder") if not bloodFolder then return end for _, child in pairs(bloodFolder:GetDescendants()) do if child:IsA("Tool") and WEAPON_DICT[child.Name] and not highlightedWeapons[child] and not isWeaponInHands(child) then local highlight = Instance.new("Highlight") highlight.Name = "ToolESP" highlight.Parent = child highlight.FillColor = Color3.new(1, 1, 0) highlight.FillTransparency = 0.6 highlight.OutlineColor = Color3.new(1, 1, 0) highlight.OutlineTransparency = 1 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlightedWeapons[child] = highlight end end end -- ================================= Аимбот ================================= local function getClosestPlayer() local closest = nil local shortest = math.huge local camera = Workspace.CurrentCamera local mousePos = UserInputService:GetMouseLocation() for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character then local head = player.Character:FindFirstChild("Head") if head then local screenPos, onScreen = camera:WorldToScreenPoint(head.Position) if onScreen then local dist = (Vector2.new(screenPos.X, screenPos.Y) - mousePos).magnitude if dist < shortest then shortest = dist closest = player end end end end end return closest end UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.UserInputType == Enum.UserInputType.MouseButton2 and Config.AimbotEnabled then local target = getClosestPlayer() if target and target.Character then local head = target.Character:FindFirstChild("Head") if head then Workspace.CurrentCamera.CFrame = CFrame.new(Workspace.CurrentCamera.CFrame.Position, head.Position) end end end end) -- ================================= Инициализация ================================= for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character then createESP(player) end end Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function() task.wait(1) if player ~= LocalPlayer then createESP(player) end end) end) -- Главный цикл task.spawn(function() while true do updateESP() updateWeaponHighlight() task.wait(1) end end) warn("Скрипт загружен!")