local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local presentsFolder = workspace:WaitForChild("PRESENTS") :WaitForChild("Normal") for _, obj in ipairs(presentsFolder:GetChildren()) do if obj:IsA("BasePart") then firetouchinterest(hrp, obj, 0) task.wait(0.05) firetouchinterest(hrp, obj, 1) end end local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local presentsFolder = workspace:WaitForChild("PRESENTS") :WaitForChild("Big") for _, obj in ipairs(presentsFolder:GetChildren()) do if obj:IsA("BasePart") then firetouchinterest(hrp, obj, 0) task.wait(0.05) firetouchinterest(hrp, obj, 1) end end