local args = { [1] = "Rare", -- change to whatever blocks you get [2] = { ["moneyValue"] = math.huge, ["blockName"] = "Rare", -- change to whatever blocks you get ["chance"] = 8, ["color"] = Color3.new(0, 1, 0), ["id"] = 3 } } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("BlockHit"):FireServer(unpack(args))