local allowedPartNames = { "Common","Uncommon","Rare","Epic", "Legendary", "Mythical", "Godly", "Runic", "Arcane", "Ascendant", "Stellar", "Aquavortex", "Serene", "Nebula", "Eternal", "Paragon", "Immortal", "Ethereal", "Astral", "Odyssey", "Lunar", "Glisten", "Celestial", "Divine", "Leviathan", "Omnipotent", "Desolation", "Empyrean", "Aurora", "Abyssal", "Cosmic", "Chronos", "Beyond", "Hypergiant", "Fool", "gnarp", "Gentleman", "sevenCRYSTAL", "TheRARESTblock" } while true do for _, v in pairs(game:GetDescendants()) do if v:IsA("Part") and table.find(allowedPartNames, v.Name) and v:FindFirstChild("ClickDetector") then fireclickdetector(v.ClickDetector) end end wait(0.8) end