local players = game:GetService("Players") while true do for _, player in ipairs(players:GetPlayers()) do if player ~= players.LocalPlayer and player.Character and player.Character:FindFirstChild("Humanoid") then local args = { [1] = player.Character.Humanoid } players.LocalPlayer.Character.YOURWEAPONNAMEHERE.Events.Hit:FireServer(unpack(args)) end end wait(0.000000001) end