getgenv().god = true while getgenv().god and task.wait() do for _,ball in next, workspace.Balls:GetChildren() do if ball then if game:GetService("Players").LocalPlayer.Character and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, ball.Position) if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Highlight") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = ball.CFrame * CFrame.new(0, 0, (ball.Velocity).Magnitude * -0.5) game:GetService("ReplicatedStorage").Remotes.ParryButtonPress:Fire() end end end end end