local cup local highest = 0 for _, model in ipairs(workspace.Folder:GetChildren()) do local button = model:FindFirstChild("button1") local addCount = button and button:FindFirstChild("AddCount") if addCount then if addCount.Value > highest then highest = addCount.Value cup = button end end end local lp = game.Players.LocalPlayer -- grow for i = 1, 50 do task.spawn(function() while task.wait() do game:GetService("ReplicatedStorage").GrowCharacter:FireServer() if cup then local hrp = lp["Character"]["HumanoidRootPart"] hrp.CFrame = cup.CFrame --local tint = cup:FindFirstChildWhichIsA("TouchTransmitter") firetouchinterest(hrp, cup, true); firetouchinterest(hrp, cup, false) end end end) end