_G.Toggle = not _G.Toggle while _G.Toggle do local args = { vector.create(math.huge, math.huge, math.huge) } game:GetService("ReplicatedStorage"):WaitForChild("Networking"):WaitForChild("Server"):WaitForChild("RemoteEvents"):WaitForChild("DamageEvents"):WaitForChild("VoidDamage"):FireServer(unpack(args)) task.wait() end