local screenGui = Instance.new("ScreenGui") screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local button = Instance.new("TextButton") button.Size = UDim2.new(0, 200, 0, 50) button.Position = UDim2.new(0, 0, 0, 0) button.Text = "Press when entering a new area to make the new birds bigger" button.BackgroundColor3 = Color3.fromRGB(0, 255, 0) button.BorderColor3 = Color3.fromRGB(0, 0, 0) button.TextColor3 = Color3.fromRGB(0, 255, 0) button.TextStrokeTransparency = 0.5 button.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) button.TextScaled = true button.Parent = screenGui local function scaleModels() local scaleFactor = 5 for _, model in pairs(game.Workspace:GetDescendants()) do if model:IsA("Model") and model.Name == "Normal" then local primaryPart = model.PrimaryPart or model:FindFirstChildWhichIsA("BasePart") if primaryPart then model:ScaleTo(scaleFactor) end end end print("Scaled all models named 'Normal'.") end button.MouseButton1Click:Connect(scaleModels)