local Players = game:GetService("Players") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local function createWatermark() if player.PlayerGui:FindFirstChild("ArtherHubWatermark") then player.PlayerGui.ArtherHubWatermark:Destroy() end local screenGui = Instance.new("ScreenGui") screenGui.Name = "ArtherHubWatermark" screenGui.ResetOnSpawn = false screenGui.Parent = player.PlayerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 400, 0, 50) frame.Position = UDim2.new(0.5, -200, 0, 20) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BackgroundTransparency = 0.5 frame.BorderSizePixel = 0 frame.Parent = screenGui local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 25) corner.Parent = frame local stroke = Instance.new("UIStroke") stroke.Color = Color3.fromRGB(255, 100, 150) stroke.Thickness = 2 stroke.Transparency = 0.3 stroke.Parent = frame local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.Text = "❤️ Arther Hub ❤️" label.TextColor3 = Color3.fromRGB(255, 255, 255) label.TextScaled = true label.Font = Enum.Font.GothamBold label.TextXAlignment = Enum.TextXAlignment.Center label.TextYAlignment = Enum.TextYAlignment.Center label.Parent = frame local subLabel = Instance.new("TextLabel") subLabel.Size = UDim2.new(1, 0, 0, 20) subLabel.Position = UDim2.new(0, 0, 1, 0) subLabel.BackgroundTransparency = 1 subLabel.Text = "✦ Made with Love by xfan ✦" subLabel.TextColor3 = Color3.fromRGB(255, 100, 150) subLabel.TextScaled = true subLabel.Font = Enum.Font.Gotham subLabel.TextXAlignment = Enum.TextXAlignment.Center subLabel.Parent = frame end repeat task.wait() until player:FindFirstChild("PlayerGui") createWatermark() local executionCount = 0 local maxExecutions = 500 local AddSpeed = ReplicatedStorage.Events.AddSpeed local function executeScript() local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local interval = 0.00000000000001 local accumulatedTime = 0 local heartbeatConnection heartbeatConnection = RunService.Heartbeat:Connect(function(deltaTime) accumulatedTime += deltaTime if accumulatedTime >= interval then accumulatedTime -= interval pcall(function() AddSpeed:FireServer() end) end end) local waypoints = { Vector3.new(-1268.13, 9.05, 1151.70) } local SPEED = 100000000000000000000000000000000000000000000000000 local function glideTo(targetPos) if not hrp or not hrp.Parent then character = player.Character or player.CharacterAdded:Wait() hrp = character:WaitForChild("HumanoidRootPart") end hrp.Anchored = true local startPos = hrp.Position local distance = (targetPos - startPos).Magnitude if distance <= 0.01 then hrp.Anchored = false return end local duration = distance / SPEED local elapsed = 0 while elapsed < duration do if not hrp or not hrp.Parent then break end local dt = RunService.Heartbeat:Wait() elapsed = elapsed + dt local alpha = math.min(elapsed / duration, 1) pcall(function() hrp.CFrame = CFrame.new(startPos:Lerp(targetPos, alpha)) end) end if hrp and hrp.Parent then pcall(function() hrp.CFrame = CFrame.new(targetPos) end) end end local function runGlideLoop() while true do if not hrp or not hrp.Parent then character = player.Character or player.CharacterAdded:Wait() hrp = character:WaitForChild("HumanoidRootPart") end for _, pos in ipairs(waypoints) do if not hrp or not hrp.Parent then break end pcall(function() glideTo(pos) end) end task.wait(0.02) if hrp and hrp.Parent then pcall(function() hrp.Anchored = false end) end task.wait(0.1) end end task.spawn(runGlideLoop) return { heartbeat = heartbeatConnection, active = true } end for i = 1, maxExecutions do executionCount = executionCount + 1 task.spawn(function() local result = executeScript() if result then table.insert(executions, result) end end) task.wait(0.05) end