local autorebirth, autoupgrade = true, false -- autoupgrade if good executor game:GetService("RunService").Heartbeat:Connect(function() for i = 1, 15 do game:GetService("ReplicatedStorage").ShopBought:FireServer("Gravity", -1e14) end if autorebirth then game:GetService("ReplicatedStorage").RebirthEvent:FireServer(0, 1) end if autoupgrade and firetouchinterest then local lp = game.Players.LocalPlayer local function press(object) local hrp = lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") if hrp and object then print("pressin:", object:GetFullName()) firetouchinterest(hrp, object, 0) firetouchinterest(hrp, object, 1) end end for _, obj in ipairs(workspace:GetChildren()) do if obj:GetAttribute("Owner") == lp.Name then local buttons = obj:FindFirstChild("Buttons") if not buttons then continue end local objects = {"PlateSize", "Speed", "PowerBurst"} for _, name in ipairs(objects) do local part = buttons:FindFirstChild(name) if part then press(part) end end end end end end)