local running = false game:GetService("RunService").RenderStepped:Connect(function() if running == false then running = true for i, v in pairs(workspace:GetChildren()) do pcall(function() if (v.Name):lower():find("meat") and v:FindFirstChild((v.Name):lower():gsub("_", "")) ~= nil then game:GetService("Players").LocalPlayer.Character:FindFirstChild("RootPart").CFrame = v:FindFirstChild((v.Name):lower():gsub("_", "")).CFrame task.wait(0.3) end end) end running = false end end)