local plr = game.Players.LocalPlayer print("trukey cathcer") local function teleportPlayerTo(player, targetPart) if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local humanoidRootPart = player.Character.HumanoidRootPart humanoidRootPart.CFrame = targetPart.CFrame end end workspace.ChildAdded:Connect(function(child) if child.Name == "T0" and child:FindFirstChild("Root") then print("Found turkey") -- teleportPlayerTo(plr, child:FindFirstChild("Root")) task.wait(1) for i, v in pairs(child:FindFirstChild("Root"):GetChildren()) do if v:IsA("ProximityPrompt") then v.HoldDuration = 0.001 v.MaxActivationDistance = 100 teleportPlayerTo(plr, v.Parent) fireproximityprompt(v) end end else print("Its not a turkey") end end)