-- Money giver local Money = 1e20 -- change to whatever amount of money you wanna give yourself game:GetService('ReplicatedStorage').RemoteEvents.UpgradePurchaseEvent:FireServer('MachineMultipliers', -Money) -- Break server physics for i=1,1000 do game:GetService('ReplicatedStorage').RemoteEvents.DropBall:FireServer(100000000) end