-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Frame_2 = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(31, 31, 31) Frame.BorderColor3 = Color3.fromRGB(16, 16, 16) Frame.Position = UDim2.new(0.326547235, 0, 0.442340851, 0) Frame.Size = UDim2.new(0.346905529, 0, 0.194492236, 0) Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.fromRGB(24, 24, 24) Frame_2.BorderColor3 = Color3.fromRGB(16, 16, 16) Frame_2.Size = UDim2.new(1, 0, 0.26777932, 0) TextLabel.Parent = Frame_2 TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Size = UDim2.new(1.00234735, 0, 1.08253634, 0) TextLabel.Font = Enum.Font.SourceSansSemibold TextLabel.Text = "Arceus | Aimbot" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 16.000 TextButton.Parent = Frame_2 TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BackgroundTransparency = 1.000 TextButton.Position = UDim2.new(0.92957741, 0, 0, 0) TextButton.Size = UDim2.new(0.0697798356, 0, 0.991438508, 0) TextButton.Font = Enum.Font.SourceSansSemibold TextButton.Text = "_" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextSize = 14.000 TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.fromRGB(25, 25, 25) TextButton_2.BorderColor3 = Color3.fromRGB(20, 20, 20) TextButton_2.Position = UDim2.new(0.0492957756, 0, 0.495575249, 0) TextButton_2.Size = UDim2.new(0.0469483584, 0, 0.176991165, 0) TextButton_2.Font = Enum.Font.SourceSansSemibold TextButton_2.Text = "" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextScaled = true TextButton_2.TextSize = 20.000 TextButton_2.TextWrapped = true TextLabel_2.Parent = TextButton_2 TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.Position = UDim2.new(1.54999995, 0, 0, 0) TextLabel_2.Size = UDim2.new(17.7999992, 0, 1, 0) TextLabel_2.Font = Enum.Font.SourceSansSemibold TextLabel_2.Text = "Aimbot" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 16.000 TextLabel_2.TextWrapped = true TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left -- Scripts: local function RPTXOJ_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local state = true script.Parent.MouseButton1Down:Connect(function() print"t" state = not state local LB_Size = script.Parent.Parent.AbsoluteSize local NW_Size = UDim2.new(0, LB_Size.X, 0, LB_Size.Y) if not state then script.Parent.Text = "+" game:GetService("TweenService"):Create(script.Parent.Parent.Parent, TweenInfo.new(0.5, Enum.EasingStyle.Linear), { BackgroundTransparency = 1 }):Play() for i, v in pairs(script.Parent.Parent.Parent:GetChildren()) do if v:IsA("TextButton") then v.Visible = false v.TextLabel.Visible = false end end else script.Parent.Text = "_" game:GetService("TweenService"):Create(script.Parent.Parent.Parent, TweenInfo.new(0.5, Enum.EasingStyle.Linear), { BackgroundTransparency = 0 }):Play() for i, v in pairs(script.Parent.Parent.Parent:GetChildren()) do if v:IsA("TextButton") then v.Visible = true v.TextLabel.Visible = true end end end end) end coroutine.wrap(RPTXOJ_fake_script)() local function CIXXD_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) local state = false script.Parent.MouseButton1Down:Connect(function() state = not state if state then script.Parent.Text = "x" else script.Parent.Text = "" end end) local Cam = workspace.CurrentCamera local hotkey = true function lookAt(target, eye) Cam.CFrame = CFrame.new(target, eye) end function getClosestPlayerToCursor(trg_part) local nearest = nil local last = math.huge for i,v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and game.Players.LocalPlayer.Character and v.Character and v.Character:FindFirstChild(trg_part) then if game.Players.LocalPlayer.Character:FindFirstChild(trg_part) then local ePos, vissss = workspace.CurrentCamera:WorldToViewportPoint(v.Character[trg_part].Position) local AccPos = Vector2.new(ePos.x, ePos.y) local mousePos = Vector2.new(workspace.CurrentCamera.ViewportSize.x / 2, workspace.CurrentCamera.ViewportSize.y / 2) local distance = (AccPos - mousePos).magnitude if distance < last and vissss and hotkey and distance < 400 then last = distance nearest = v end end end end return nearest end game:GetService("RunService").RenderStepped:Connect(function() local closest = getClosestPlayerToCursor("Head") if state and closest and closest.Character:FindFirstChild("Head") then lookAt(Cam.CFrame.p, closest.Character:FindFirstChild("Head").Position) end end) end coroutine.wrap(CIXXD_fake_script)() local function QNWNII_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) script.Parent.Active = true script.Parent.Selectable = true script.Parent.Draggable = true end coroutine.wrap(QNWNII_fake_script)()