--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Baby simulator", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "Baby simulator", LoadingSubtitle = "by coolgod", ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like Theme = "Serenity", -- Check https://docs.sirius.menu/rayfield/configuration/themes ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode) DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Big Hub" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local Tab = Window:CreateTab("EGG", 4483362458) -- Title, Image local Button = Tab:CreateButton({ Name = "Basic Egg (500 Coins )", Callback = function() local args = { "Basic" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Swirl Egg ( 2.500 Coins)", Callback = function() local args = { "Swirl" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Striped Egg ( 5.000 Coins )", Callback = function() local args = { "Striped" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Sapphire Egg ( 10.000 Coins )", Callback = function() local args = { "Sapphire" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Lava Egg ( 1.500 gems )", Callback = function() local args = { "Lava" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Royal Egg ( 3.000 gems )", Callback = function() local args = { "Royal" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Rocket Egg ( 750 Mars Tokens )", Callback = function() local args = { "Rocket" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "ALIEN EGG ( 5.000 Mars Tokens )", Callback = function() local args = { "Alien" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Gummy Egg ( 750 Candy Tokens )", Callback = function() local args = { "Gummy" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenEgg"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Candy Egg ( 5.000 Candy Tokens )", Callback = function() -- The function that takes place when the button is pressed end, }) local Tab = Window:CreateTab("HATS", 4483362458) -- Title, Image local Button = Tab:CreateButton({ Name = "COMMON HATS (500 Coins)", Callback = function() local args = { "Common" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "UNCOMMON HATS (2.500 Coins )", Callback = function() local args = { "Uncommon" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "RARE HATS (5.000 Coins )", Callback = function() local args = { "Rare" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "EPIC HATS (10.000 Coins )", Callback = function() local args = { "Epic" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "LEGENDARY HATS (2.000 gems)", Callback = function() local args = { "Legendary" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "MYTHIC HATS ( 4.000 gems)", Callback = function() local args = { "Mythic" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenHatCrate"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "common Block Crate ROYAL (50 Bucks)", Callback = function() local args = { "Common" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenBlockCrate"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Epic Block Crate ROYAL (200 Bucks)", Callback = function() local args = { "Epic" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenBlockCrate"):InvokeServer(unpack(args)) end, }) local Tab = Window:CreateTab("Diapers", 4483362458) -- Title, Image local Button = Tab:CreateButton({ Name = "Pack 1 ( 2.000 gem", Callback = function() local args = { "Pack 1" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenDiaperPack"):InvokeServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Pack 2 (5.000 gem)", Callback = function() local args = { "Pack 2" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("OpenDiaperPack"):InvokeServer(unpack(args)) end, }) local Tab = Window:CreateTab("Auto farm", 4483362458) -- Title, Image local Button = Tab:CreateButton({ Name = "AUTO FARM", Callback = function() --By coolgod --Fixed by loobnoob64 --ez fix ngl --// Setting \-- local range = 99e9 --// Variable \-- local player = game:GetService("Players").LocalPlayer --// Script \-- game:GetService("RunService").RenderStepped:Connect(function() local p = game.Players:GetPlayers() for i = 2, #p do local v = p[i].Character if v and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 and v:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(v.HumanoidRootPart.Position) <= range then local tool = player.Character and player.Character:FindFirstChildOfClass("Tool") if tool and tool:FindFirstChild("Handle") then tool:Activate() for i,v in next, v:GetChildren() do if v:IsA("BasePart") then firetouchinterest(tool.Handle,v,0) firetouchinterest(tool.Handle,v,1) end end end end end end) end, }) local Tab = Window:CreateTab("TP", 4483362458) -- Title, Image local Button = Tab:CreateButton({ Name = "Pastel Obby", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(334.984253, -25.1245041, -7774.89014, 0, 0, 1, 0, 1, -0, -1, 0, 0) end, }) local Button = Tab:CreateButton({ Name = "Mars", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2104.28223, 16034.4072, -35018.25, 0, 0, 1, 0, 1, -0, -1, 0, 0) end, }) local Button = Tab:CreateButton({ Name = "Candyland", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(153.897583, 34.0635986, -59027.3438, 0, 0, 1, 0, 1, -0, -1, 0, 0) end, }) local Button = Tab:CreateButton({ Name = "Beach", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(105.55603, -35.4391632, -33.5600586, 0.996191859, -0.0871884301, 0, 0.0871884301, 0.996191859, 0, 0, 0, 1) end, }) local Tab = Window:CreateTab("Settings", 4483362458) -- Title, Image local Button = Tab:CreateButton({ Name = "DESTROY", Callback = function() Rayfield:Destroy() end, }) local Slider = Tab:CreateSlider({ Name = "speed", Range = {0, 250}, Increment = 10, Suffix = "Bananas", CurrentValue = 10, Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 250 end, })