local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x - 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z - 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 3, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args)) local args = { [1] = "Black", [2] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.x + 3, [3] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.y + 6, [4] = game.Workspace.omegatronic_hunter.HumanoidRootPart.position.z + 3, [5] = CFrame.new(Vector3.new(0, 0, 0), Vector3.new(-0, -0, -1)), [6] = 1, [7] = 1 } game:GetService("ReplicatedStorage").shared.network.network_contents.place_build:FireServer(unpack(args))