local Players = game:GetService("Players") local player = Players.LocalPlayer local Values = workspace:WaitForChild("Values") task.spawn(function() while true do pcall(function() local air1 = Values:FindFirstChild("HelmetAir") local air2 = Values:FindFirstChild("HelmetAir2") if air1 then air1.Value = 99 end if air2 then air2.Value = 99 end end) task.wait(0.1) end end) task.spawn(function() while true do pcall(function() local char = player.Character or player.CharacterAdded:Wait() if not char:FindFirstChild("DiveHelmet2") then Instance.new("BoolValue", char).Name = "DiveHelmet2" end end) task.wait(1) end end)