local players = game:GetService("Players"); local player = players.LocalPlayer local character = player.Character local cd game:GetService("RunService").RenderStepped:Connect(function(delta) character = player.Character for _,target in pairs(players:GetChildren()) do if cd > 0.2 and target.Character and target ~= game:GetService("players").LocalPlayer and target.Character:FindFirstChild("Head") and player.Character:FindFirstChild("GunLocalNew") then cd = 0 character.GunLocalNew.Shoot:FireServer(Vector3.new(1, 1, 1),{Vector3.new(1, 1, 1)},{target.Character:WaitForChild("Head")},{target.Character},105,true,{["ImageSize"] = UDim2.new({0, 80}, {0, 80}),["Image"] = "rbxassetid://2855991319"},true,true,"AWP",0,0) end end cd += delta end)