-- Remotespy was used to make this local args = { [1] = 1000000000000 } wait(0.5) game:GetService("ReplicatedStorage").RemoteObjects.DanceGameCash:FireServer(unpack(args)) local args = { [1] = 500000 } game:GetService("ReplicatedStorage").RemoteObjects.IncrementBeachCash:FireServer(unpack(args))