for L_1_forvar0, L_2_forvar1 in ipairs(game.Players:GetPlayers()) do game:GetService("ReplicatedStorage"):WaitForChild("ShopAssetsFolder"):WaitForChild("AssetRemotes"):WaitForChild("BatonRemotes"):WaitForChild("HitRemote"):FireServer(unpack({ "BasicBaton", L_2_forvar1.Character.HumanoidRootPart.Position, { BlockDamage = 9e9, HasIdleVFX = false, Damage = 9e9, SwingSound = "rbxassetid://9113305619", DefaultDamage = 9e9, Force = 9e9, ImpactSound = { "rbxassetid://6931263860" }, AnimationName = "WeaponAnimation", PassiveAbility = false, TargetSound = { "rbxassetid://9117969717" }, Name = "BasicBaton", PassiveChance = 5, SpecialBuildup = 12, LoopSound = false }, L_2_forvar1.Character, false, false, false })) end