local Player = game.Players.LocalPlayer local Backpack = Player:WaitForChild("Backpack") local StarterGui = game:GetService("StarterGui") local Barriers = workspace:WaitForChild("VIPBarriers") StarterGui:SetCore("SendNotification", { ["Title"] = "VIP areas unlocked", ["Text"] = "Successfully unlocked all existing VIP areas. Have fun :3" }) while task.wait(0.2) do for _, Wall in pairs(Barriers:GetChildren()) do Wall.CanCollide = false Wall.CanTouch = false if Wall:FindFirstChild("GUIHolder") then for _, Unwanted in pairs(Wall.GUIHolder:GetChildren()) do if Unwanted:IsA("ClickDetector") then Unwanted.MaxActivationDistance = 0 elseif Unwanted:IsA("SurfaceGui") then Unwanted.Enabled = false end end end end end