local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Islands", "DarkTheme") local AutoFarmTab = Window:NewTab("Autofarm") local AutofarmSection = AutoFarmTab:NewSection("Autofarm") local Ores = {"Iron","Electrite","Stone","Coal","Gold"} local Ore = nil AutofarmSection:NewDropdown("Choose Ore", "Choose Ore To Farm", Ores, function(currentOption) Ore = currentOption end) AutofarmSection:NewToggle("Autofarm", "Farms Ores", function(state) getgenv().autofarm = state while true do if not getgenv().autofarm then return end local rock = game:GetService("Workspace").WildernessBlocks:FindFirstChild("rock"..Ore) if rock ~= nil then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = rock.CFrame + Vector3.new(0,3,0) local A_1 = { ["player_tracking_category"] = "join_from_web", ["part"] = rock["1"], ["block"] = rock, ["norm"] = Vector3.new(0,0,0), ["pos"] = rock.Position } local Event = game:GetService("ReplicatedStorage")["rbxts_include"]["node_modules"].net.out["_NetManaged"]["CLIENT_BLOCK_HIT_REQUEST"] Event:InvokeServer(A_1) end wait() end end)