_G.on = true -- Set to true/false to turn on/off local autoclick = false -- Set to true/false to turn on/off autoclick local help = game.Workspace.Scene:GetDescendants() while _G.on == true do wait() for i, v in pairs(help) do if v:IsA("TouchTransmitter") and v.Parent.Name == "ResourceNode" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Parent.CFrame keypress(0x57) wait() keypress(0x53) if autoclick then mouse1click() end firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) wait(0.05) firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) end end end