local plr local char repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character plr = game.Players.LocalPlayer char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:wait() local hump = char:WaitForChild("HumanoidRootPart") if game.PlaceId == 286090429 then wait(.5) rconsolename("Arsenal PGuy Check") local skincount = {} for i, v in pairs(plr:WaitForChild("Data"):WaitForChild("Shuffles"):WaitForChild("Skins"):GetChildren()) do if v.Name == "Slaughter Delinquent" then table.insert(skincount,v) end end repeat wait() until plr:FindFirstChild("DataLoaded") rconsoleinfo("You got "..#skincount.." Slaughter Delinquent") game:GetService("TeleportService"):Teleport(6318874810, plr, nil, nil) warn("Teleporting") else local uis = game:GetService("UserInputService") local crosses = game:GetService("Workspace").Objectives local collects = game:GetService("Workspace").Collect local check = plr.PlayerGui:WaitForChild("Slaught"):WaitForChild("Obj"):WaitForChild("List") local checkbut = plr.PlayerGui:WaitForChild("Menew"):WaitForChild("Main"):WaitForChild("Fake"):WaitForChild("ok") repeat wait() until checkbut.Visible == true local ded = "MouseButton1"; local Target = game:GetService("ReplicatedStorage").Events.CoolNewRemote; Target:FireServer(ded); wait(.5) local string_1 = "TPC"; local Target = game:GetService("ReplicatedStorage").Events.JoinTeam; Target:FireServer(ded); Target:FireServer(string_1); local stundastupid = coroutine.wrap(function() while wait() do game.ReplicatedStorage.Remotes.Stun:FireServer() end end) stundastupid() repeat for i, v in pairs(collects:GetChildren()) do if v:IsA("BasePart") then char:WaitForChild("Humanoid"):ChangeState(11) local tween = game:GetService("TweenService"):Create(hump,TweenInfo.new((hump.Position-v.Position).Magnitude/69420,Enum.EasingStyle.Quad), {CFrame = v.CFrame * CFrame.new(0,-5,0)}) tween:Play() wait(.2) local Target = game:GetService("ReplicatedStorage").Remotes.Collect; Target:FireServer(v); wait(.1) end end wait(#collects:GetChildren()/7.3) until (check.Gas.Count.Text == "5/5" or check.Gas.Count.Text == "6/6" or check.Gas.Count.Text == "7/7" or check.Gas.Count.Text == "8/8" or check.Gas.Count.Text == "9/9") and (check.Tinder.Count.Text == "5/5" or check.Tinder.Count.Text == "6/6" or check.Tinder.Count.Text == "7/7" or check.Tinder.Count.Text == "8/8" or check.Tinder.Count.Text == "9/9") repeat for i, v in pairs(crosses:GetChildren()) do if v:IsA("BasePart") then char:WaitForChild("Humanoid"):ChangeState(11) local tween = game:GetService("TweenService"):Create(hump,TweenInfo.new((hump.Position-v.Position).Magnitude/69420,Enum.EasingStyle.Quad), {CFrame = v.CFrame * CFrame.new(0,-5,0)}) tween:Play() wait(.2) local Target = game:GetService("ReplicatedStorage").Remotes.Gas; Target:FireServer(v); wait(.1) end end wait(#crosses:GetChildren()/7.3) until (check.Gas_P.Count.Text == "5/5" or check.Gas_P.Count.Text == "6/6" or check.Gas_P.Count.Text == "7/7" or check.Gas_P.Count.Text == "8/8" or check.Gas_P.Count.Text == "9/9") and (check.Tinder_P.Count.Text == "5/5" or check.Tinder_P.Count.Text == "6/6" or check.Tinder_P.Count.Text == "7/7" or check.Tinder_P.Count.Text == "8/8" or check.Tinder_P.Count.Text == "9/9") repeat local v = game:GetService("Workspace").Switch.Base local tween = game:GetService("TweenService"):Create(hump,TweenInfo.new((hump.Position-v.Position).Magnitude/69420,Enum.EasingStyle.Quad), {CFrame = v.CFrame * CFrame.new(0,-5,0)}) tween:Play() local Target = game:GetService("ReplicatedStorage").Remotes.Lever; Target:FireServer(); wait(.1) until not char end