print("Autovent V3 By Storm.#1020 On Discord!") print("If you see anyone with the same exact script pretending it's their's and safe") print("It's a scam. The Only Source To Download This Correctly Is https://www.youtube.com/c/SynapseXExploitsISPOGGERS") print("Autovent is now loading...") local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local X = Material.Load({ Title = "Autovent V3", Style = 3, SizeX = 500, SizeY = 350, Theme = "Dark", }) -- Pages local Farming = X.New({ Title = "Auto Farm" }) local Fun = X.New({ Title = "Fun" }) local Guns = X.New({ Title = "Gun Mods" }) local Stage3 = X.New({ Title = "Stage 3" }) -- Farm local TeleportToColor = Farming.Button({ Text = "Teleport To Color Codes", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(199, 62.5, -123.417603, 1, 0, 0, 0, 1, 0, 0, 0, 1) end, }) -- 409.246643, 59.1000214, 103.252541, -0.999970853, 0, -0.00763690704, 0, 1, 0, 0.00763690704, 0, -0.999970853 local TeleportToPrice = Farming.Button({ Text = "View today(s) Price (Melee)", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(409.246643, 59.1000214, 103.252541, -0.999970853, 0, -0.00763690704, 0, 1, 0, 0.00763690704, 0, -0.999970853) end, }) local GetSquidGameTottally = Farming.Button({ Text = "Grab Codes (Facility Keypad)", Callback = function(value) local NUMBERS = game:GetService("Workspace").Map.Geometry.Facility.Notes:GetChildren() for i, v in pairs(NUMBERS) do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Note.CFrame wait(3) end end, }) local GetKeypadFac = Farming.Button({ Text = "Teleport To Fac. Keypad", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(625.04718, 61.8498535, 145.411041, 0, 0, 1, 0, 1, -0, -1, 0, 0) end, }) local GetKeypadMaze = Farming.Button({ Text = "Teleport To Maze Keypad", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1294.85205, 62.65839, -159.861374, 0, 0, -1, 0, 1, 0, 1, 0, 0) end, }) local GetCodeMaze = Farming.Button({ Text = "Get Code For Maze Keypad (F9)", Callback = function(value) print("250971") end, }) local GetTreeHouse = Farming.Button({ Text = "Teleport To Tree House", Callback = function(value) local code1 = workspace.Map.Geometry:FindFirstChild("1") local code2 = workspace.Map.Geometry:FindFirstChild("2") local code3 = workspace.Map.Geometry:FindFirstChild("3") local code4 = workspace.Map.Geometry:FindFirstChild("4") if code1 then print("Your specifical melee code is: "..code1.SurfaceGui.TextLabel.Text) end if code2 then print("Your specifical melee code is: "..code2.SurfaceGui.TextLabel.Text) end if code3 then print("Your specifical melee code is: "..code3.SurfaceGui.TextLabel.Text) end if code4 then print("Your specifical melee code is: "..code4.SurfaceGui.TextLabel.Text) end end, }) local GetMeleeCode = Farming.Button({ Text = "Get Melee Code (Tree House)", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-145.669632, 88.520752, -108.566017, 0.5592103, -0, -0.829025805, 0, 1, -0, 0.829025805, 0, 0.5592103) end, }) local GetGrabbedCodesMaze = Stage3.Button({ Text = "Grab Maze Codes", Callback = function(value) local NUMBERS_C = game:GetService("Workspace").Maze.Notes:GetChildren() for i, v in pairs(NUMBERS_C) do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Note.CFrame wait(3) end end, }) --961.316223, 59.2083931, -297.808105, 0.995597243, -3.80714518e-08, 0.0937343538, 4.22142286e-08, 1, -4.22141788e-08, -0.0937343538, 4.59852458e-08, 0.995597243 CFrame stuff local GetToMazeKeyPad = Stage3.Button({ Text = "Teleport To Maze Keypad 2", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(961.316223, 59.2083931, -297.808105, 0.995597243, -3.80714518e-08, 0.0937343538, 4.22142286e-08, 1, -4.22141788e-08, -0.0937343538, 4.59852458e-08, 0.995597243) end, }) -- Fun local Milo = Fun.Button({ Text = "Teleport To Milo Plush", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Geometry.Facility.MiloSpawns.MiloPlush.CFrame end, }) local GetMoai = Fun.Button({ Text = "Get Moai Melee/Clock", Callback = function(value) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Maze.clock.TimePart.CFrame end, }) -- Gun Mods local Info = Guns.Button({ Text = "DO NOT UNEQUIP DEAGLE IF USED! + MAKE SURE DEAGLE IS EQUIPPED", Callback = function(Value) print("no unequip deagle!!1!11") end, }) local gunReload = Guns.Slider({ Text = "Reload Time", Callback = function(Value) game:GetService("ReplicatedStorage").Weapons.Deagle.ReloadTime.Value = Value end, Min = 0.3, Max = 100, Def = 1 }) local Automated = Guns.Button({ Text = "Automatic Gun On", Callback = function() game:GetService("ReplicatedStorage").Weapons.Deagle.Auto.Value = true end, }) local disAbleAuto = Guns.Button({ Text = "Automatic Gun Off", Callback = function() game:GetService("ReplicatedStorage").Weapons.Deagle.Auto.Value = false end, }) local gunFireRate = Guns.Slider({ Text = "Gun Firerate", Callback = function(Value) game:GetService("ReplicatedStorage").Weapons.Deagle.FireRate.Value = Value end, Min = 0, Max = 100, Def = 1 }) print("Loaded")