while game.RunService.RenderStepped:wait() do local args = { [1] = "Regular" } game:GetService("ReplicatedStorage").Packages.Knit.Services.NetService.RF.StartCatching:InvokeServer(unpack(args)) local args = { [1] = 199, [2] = 182.58029399625957 } game:GetService("ReplicatedStorage").Packages.Knit.Services.NetService.RF.VerifyCatch:InvokeServer(unpack(args)) end