local __namecall; __namecall = hookmetamethod(game,"__namecall",function(self,...) local Arguments = {...} if not checkcaller() and getnamecallmethod() == "FireServer" and tostring(self) == "Damage" then if Arguments[1] then Arguments[1] = 0 return __namecall(self,unpack(Arguments)) end end return __namecall(self,...) end)