local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local w = library:CreateWindow("Ur Gay11!!") local b = w:CreateFolder("Main") b:Button("Kill", function() while true do local function findClosestPlayer() local myPosition = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local closestPlayer = nil local shortestDistance = math.huge for _, player in pairs(game.Players:GetPlayers()) do if player ~= game.Players.LocalPlayer then local character = player.Character if character and character:FindFirstChild("HumanoidRootPart") then local distance = (myPosition - character.HumanoidRootPart.Position).magnitude if distance < shortestDistance then shortestDistance = distance closestPlayer = player end end end end return closestPlayer end local closestPlayer = findClosestPlayer() if closestPlayer then local args = { [1] = "Bite", [2] = closestPlayer.Character.Humanoid, [3] = closestPlayer.Character.BiteHitbox } game:GetService("ReplicatedStorage").ServerEvents.Bite:FireServer(unpack(args)) end wait(0.1) end end)