-- gay core local Players = game:GetService("Players") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Library = require(ReplicatedStorage:WaitForChild("Lib")) local LocalPlayer = Players.LocalPlayer -- gay sanity God mod gay local function keepSanityFull() LocalPlayer:SetAttribute("Sanity", 100) end Library.Inject("PlayerLostSanity", keepSanityFull) LocalPlayer:GetAttributeChangedSignal("Sanity"):Connect(keepSanityFull) RunService.Heartbeat:Connect(keepSanityFull) keepSanityFull() return {}