- Evita duplicados de la interfaz Orion y del botón de ocultar if game:GetService("CoreGui"):FindFirstChild("Orion") then game:GetService("CoreGui"):FindFirstChild("Orion"):Destroy() end if game:GetService("CoreGui"):FindFirstChild("BaconToggleGui") then game:GetService("CoreGui"):FindFirstChild("BaconToggleGui"):Destroy() end local OrionLib = loadstring(game:HttpGet(('https://githubusercontent.com')))() -- Crear la ventana principal local Window = OrionLib:MakeWindow({ Name = " BaconExploit Bypass", HidePremium = true, SaveConfig = false, ConfigFolder = "BaconExploit", IntroText = "BaconExploit Bypass" }) -- Referencias internas local coreGui = game:GetService("CoreGui") local orionMain = coreGui:WaitForChild("Orion"):WaitForChild("Main") local topbar = orionMain:WaitForChild("Topbar") -- 1. Estética: Fondo blanco e imagen de fondo orionMain.BackgroundColor3 = Color3.fromRGB(255, 255, 255) local BackgroundImage = Instance.new("ImageLabel") BackgroundImage.Name = "BaconBackground" BackgroundImage.Size = UDim2.new(1, 0, 1, 0) BackgroundImage.Position = UDim2.new(0, 0, 0, 0) BackgroundImage.Image = "rbxassetid://9421679578" BackgroundImage.BackgroundTransparency = 1 BackgroundImage.ImageTransparency = 0.5 BackgroundImage.ScaleType = Enum.ScaleType.Crop BackgroundImage.ZIndex = 0 BackgroundImage.Parent = orionMain -- 2. Logo integrado a la izquierda del título superior local LogoContainer = Instance.new("Frame") LogoContainer.Name = "BypassLogoContainer" LogoContainer.Size = UDim2.new(0, 24, 0, 24) LogoContainer.Position = UDim2.new(0, 12, 0.5, -12) LogoContainer.BackgroundTransparency = 1 LogoContainer.ZIndex = 5 LogoContainer.Parent = topbar local LogoImage = Instance.new("ImageLabel") LogoImage.Name = "LogoImage" LogoImage.Size = UDim2.new(1, 0, 1, 0) LogoImage.Image = "rbxassetid://120471627025067" LogoImage.BackgroundTransparency = 1 LogoImage.ZIndex = 6 LogoImage.Parent = LogoContainer local UICornerLogo = Instance.new("UICorner") UICornerLogo.CornerRadius = UDim.new(1, 0) UICornerLogo.Parent = LogoImage -- 3. BOTÓN FLOTANTE PARA OCULTAR/VER LA INTERFAZ local ToggleGui = Instance.new("ScreenGui") ToggleGui.Name = "BaconToggleGui" ToggleGui.Parent = coreGui local ToggleButton = Instance.new("ImageButton") ToggleButton.Name = "ToggleButton" ToggleButton.Size = UDim2.new(0, 50, 0, 50) ToggleButton.Position = UDim2.new(0.02, 0, 0.4, 0) ToggleButton.Image = "rbxassetid://120471627025067" ToggleButton.BackgroundTransparency = 0.3 ToggleButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ToggleButton.Parent = ToggleGui local UICornerBtn = Instance.new("UICorner") UICornerBtn.CornerRadius = UDim.new(1, 0) UICornerBtn.Parent = ToggleButton -- Permitir arrastrar el botón flotante local UserInputService = game:GetService("UserInputService") local dragging, dragInput, dragStart, startPos local function update(input) local delta = input.Position - dragStart ToggleButton.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end ToggleButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then