while true do wait(1) getgenv().HeadSize = 15 getgenv().Disabled = true if getgenv().Disabled then for i, v in next, game:GetService("Players"):GetPlayers() do if v.Name ~= game:GetService("Players").LocalPlayer.Name then pcall( function() v.Character.HumanoidRootPart.Name = "xC6M3Vuz7QpsY5nv" v.Character.xC6M3Vuz7QpsY5nv.Size = Vector3.new(getgenv().HeadSize, getgenv().HeadSize, getgenv().HeadSize) v.Character.xC6M3Vuz7QpsY5nv.Transparency = 0.5 v.Character.xC6M3Vuz7QpsY5nv.CanCollide = false v.Character.xC6M3Vuz7QpsY5nv.Color = Color3.fromRGB(210, 44, 255) end ) end end end end