if _G.toggle == true then _G.toggle = false return end _G.toggle = true while _G.toggle do wait() game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 200 for i,v in pairs(game:GetService("Workspace"):WaitForChild("Gems"):GetChildren()) do v:PivotTo(game:GetService("Players").LocalPlayer.Character:GetPivot()) end end