workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6.5,28.3,106.9) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(14,28.2,106.2) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10,28.2,106.2) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5.5,28.2,106.2) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3,28.2,106.2) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1,28.2,106.2) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-10.3,28.2,106.2) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-14.5,28.2,106.2) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-17.4,28.2,106.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos workspace.CurrentCamera.CameraType = Enum.CameraType.Track