-- variables local fish = workspace.Game.Fish:WaitForChild("client") local chests = workspace.Game:WaitForChild("Chests") local tier1 = chests:WaitForChild("Tier 1") local tier2 = chests:WaitForChild("Tier 2") local tier3 = chests:WaitForChild("Tier 3") -- functions local function addEsp(item, clr) if item then local h = Instance.new("Highlight") h.Name = "ESP" h.Parent = item h.FillColor = clr h.OutlineColor = clr end end -- fish for _, f in fish:GetChildren() do addEsp(f, Color3.new(1, 1, 1)) end fish.ChildAdded:Connect(function(f) addEsp(f, Color3.new(1, 1, 1)) end) -- tier 1 for _, c in tier1:GetChildren() do addEsp(c.Chest, Color3.fromRGB(162, 132, 111)) end tier1.ChildAdded:Connect(function(c) addEsp(c.Chest, Color3.fromRGB(162, 132, 111)) end) -- tier 2 for _, c in tier2:GetChildren() do addEsp(c.Chest, Color3.fromRGB(200, 200, 200)) end tier2.ChildAdded:Connect(function(c) addEsp(c.Chest, Color3.fromRGB(200, 200, 200)) end) -- tier 3 for _, c in tier3:GetChildren() do addEsp(c.Chest, Color3.fromRGB(214, 159, 97)) end tier3.ChildAdded:Connect(function(c) addEsp(c.Chest, Color3.fromRGB(214, 159, 97)) end)