local player = game:GetService("Players").LocalPlayer local gui = Instance.new("ScreenGui") gui.Name = "TabbedGUI" gui.ResetOnSpawn = false gui.Parent = player:WaitForChild("PlayerGui") local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 280, 0, 160) mainFrame.Position = UDim2.new(0, 25, 0, 100) mainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = gui Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 12) local gradient = Instance.new("UIGradient", mainFrame) gradient.Color = ColorSequence.new{ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 80, 80)), ColorSequenceKeypoint.new(1, Color3.fromRGB(80, 80, 255)) } gradient.Rotation = 0 spawn(function() while wait(0.03) do gradient.Rotation = (gradient.Rotation + 1) % 360 end end) local function createTabButton(name, pos, parent) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0.333, 0, 0, 30) btn.Position = UDim2.new(pos, 0, 0, 0) btn.Text = name btn.Font = Enum.Font.GothamBold btn.TextSize = 20 btn.TextColor3 = Color3.new(1, 1, 1) btn.BackgroundColor3 = Color3.fromRGB(50, 50, 50) btn.Parent = parent return btn end local tabFlame = createTabButton("🔥 Flame", 0, mainFrame) local tabSwordmen = createTabButton("🗡️ Swordmen", 0.333, mainFrame) local tabPhalanx = createTabButton("🛡️ Phalanx", 0.666, mainFrame) local function createTabFrame(parent) local frame = Instance.new("Frame") frame.Size = UDim2.new(1, -10, 1, -40) frame.Position = UDim2.new(0, 5, 0, 35) frame.BackgroundTransparency = 1 frame.Visible = false frame.Parent = parent return frame end local flameFrame = createTabFrame(mainFrame) local swordmenFrame = createTabFrame(mainFrame) local phalanxFrame = createTabFrame(mainFrame) flameFrame.Visible = true local function createToggleButton(tab, text, argsTable) local button = Instance.new("TextButton") button.Size = UDim2.new(0, 200, 0, 40) button.Position = UDim2.new(0.5, -100, 0, 10) button.Text = "Enable " .. text button.Font = Enum.Font.GothamBold button.TextSize = 20 button.TextColor3 = Color3.new(1, 1, 1) button.BackgroundColor3 = Color3.fromRGB(70, 70, 70) button.Parent = tab Instance.new("UICorner", button).CornerRadius = UDim.new(0, 10) local enabled = false button.MouseButton1Click:Connect(function() enabled = not enabled button.Text = enabled and ("Disable " .. text) or ("Enable " .. text) end) spawn(function() while true do if enabled then pcall(function() workspace:WaitForChild("SquadEvent", 9e9):FireServer(unpack(argsTable)) end) end wait(0.1) end end) end createToggleButton(swordmenFrame, "Swordmen", { [1] = 1, [2] = 1 }) createToggleButton(phalanxFrame, "Phalanx", { [1] = 3, [2] = 1 }) tabFlame.MouseButton1Click:Connect(function() flameFrame.Visible = true swordmenFrame.Visible = false phalanxFrame.Visible = false end) tabSwordmen.MouseButton1Click:Connect(function() flameFrame.Visible = false swordmenFrame.Visible = true phalanxFrame.Visible = false end) tabPhalanx.MouseButton1Click:Connect(function() flameFrame.Visible = false swordmenFrame.Visible = false phalanxFrame.Visible = true end)