local vu1 = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))() local vu2 = game:GetService("Players") local vu3 = game:GetService("ReplicatedStorage") local vu4 = game:GetService("Workspace") local vu5 = vu2.LocalPlayer vu1:AddTheme({ Name = "Dark", Accent = "#18181b", Dialog = "#18181b", Outline = "#FFFFFF", Text = "#FFFFFF", Placeholder = "#999999", Background = "#0e0e10", Button = "#52525b", Icon = "#a1a1aa" }) vu1:AddTheme({ Name = "Light", Accent = "#f4f4f5", Dialog = "#f4f4f5", Outline = "#000000", Text = "#000000", Placeholder = "#666666", Background = "#ffffff", Button = "#e4e4e7", Icon = "#52525b" }) vu1:AddTheme({ Name = "Gray", Accent = "#374151", Dialog = "#374151", Outline = "#d1d5db", Text = "#f9fafb", Placeholder = "#9ca3af", Background = "#1f2937", Button = "#4b5563", Icon = "#d1d5db" }) vu1:AddTheme({ Name = "Blue", Accent = "#1e40af", Dialog = "#1e3a8a", Outline = "#93c5fd", Text = "#f0f9ff", Placeholder = "#60a5fa", Background = "#1e293b", Button = "#3b82f6", Icon = "#93c5fd" }) vu1:AddTheme({ Name = "Green", Accent = "#059669", Dialog = "#047857", Outline = "#6ee7b7", Text = "#ecfdf5", Placeholder = "#34d399", Background = "#064e3b", Button = "#10b981", Icon = "#6ee7b7" }) vu1:AddTheme({ Name = "Purple", Accent = "#7c3aed", Dialog = "#6d28d9", Outline = "#c4b5fd", Text = "#faf5ff", Placeholder = "#a78bfa", Background = "#581c87", Button = "#8b5cf6", Icon = "#c4b5fd" }) vu1:SetNotificationLower(true) local vu6 = { "Dark", "Light", "Gray", "Blue", "Green", "Purple" } local vu7 = 1 if not getgenv().TransparencyEnabled then getgenv().TransparencyEnabled = false end local vu8 = false local vu9 = false local vu10 = 50 local vu11 = 0 local vu12 = { ["Old Axe"] = "3_7367831688", ["Good Axe"] = "112_7367831688", ["Strong Axe"] = "116_7367831688", Chainsaw = "647_8992824875", Spear = "196_8999010016" } local vu13 = false local vu14 = {} local vu15 = 75 local vu16 = { "Bandage", "Bolt", "Broken Fan", "Broken Microwave", "Cake", "Carrot", "Chair", "Coal", "Coin Stack", "Cooked Morsel", "Cooked Steak", "Fuel Canister", "Iron Body", "Leather Armor", "Log", "MadKit", "Metal Chair", "MedKit", "Old Car Engine", "Old Flashlight", "Old Radio", "Revolver", "Revolver Ammo", "Rifle", "Rifle Ammo", "Morsel", "Sheet Metal", "Steak", "Tyre", "Washing Machine" } local vu17 = { "Bunny", "Wolf", "Alpha Wolf", "Bear", "Cultist", "Crossbow Cultist", "Alien" } local vu18 = {} local vu19 = {} local vu20 = {} local vu21 = {} local vu22 = {} local vu23 = false local vu24 = nil local vu25 = false local vu26 = false local vu27 = false local vu28 = false local vu29 = false local vu30 = false local vu31 = false local vu32 = false local vu33 = false local vu34 = false local function vu44(pu35, pu36, pu37) local vu38 = game.Players.LocalPlayer.Character.HumanoidRootPart local vu39 = tick() local _ = (pu36.Position - pu35.Position).Magnitude local _ = (pu36.Position - pu35.Position).Unit spawn(function() while tick() - vu39 < pu37 do local v40 = (tick() - vu39) / pu37 local v41 = v40 < 0.5 and 2 * v40 * v40 or 1 - math.pow(- 2 * v40 + 2, 2) / 2 local v42 = pu35.Position:lerp(pu36.Position, v41) local v43 = pu36.Position - v42 if v43.Magnitude <= 0 then vu38.CFrame = CFrame.new(v42) else vu38.CFrame = CFrame.lookAt(v42, v42 + v43.Unit) end wait() end vu38.CFrame = pu36 end) wait(pu37) end local function vu53(pu45, pu46, pu47) if pu45 and pu45.Parent then local vu48 = pu45.Position local vu49 = tick() spawn(function() while tick() - vu49 < pu47 and (pu45 and pu45.Parent) do local v50 = (tick() - vu49) / pu47 local v51 = 1 - math.pow(1 - v50, 3) local vu52 = Vector3.new(vu48.X + (pu46.X - vu48.X) * v51, vu48.Y + (pu46.Y - vu48.Y) * v51, vu48.Z + (pu46.Z - vu48.Z) * v51) pcall(function() pu45.CFrame = CFrame.new(vu52) pu45.Velocity = Vector3.new(0, 0, 0) pu45.AngularVelocity = Vector3.new(0, 0, 0) end) wait() end pcall(function() pu45.CFrame = CFrame.new(pu46) pu45.Velocity = Vector3.new(0, 0, 0) pu45.AngularVelocity = Vector3.new(0, 0, 0) end) end) wait(pu47) end end local function vu76(p54, pu55) if vu23 then return else vu23 = true local v56 = game.Players.LocalPlayer if v56.Character and v56.Character:FindFirstChild("HumanoidRootPart") then local vu57 = v56.Character.HumanoidRootPart vu24 = vu57.CFrame local v58, v59, v60 = ipairs(p54) while true do local v61 v60, v61 = v58(v59, v60) if v60 == nil or pu55 and not pu55() then break end local v62, v63, v64 = ipairs(workspace:GetDescendants()) local v65 = {} while true do local v66 v64, v66 = v62(v63, v64) if v64 == nil then break end if v66.Name == v61 and (v66:IsA("BasePart") or v66:IsA("Model")) then local v67 = not v66:IsA("Model") or v66.PrimaryPart or (v66:FindFirstChildWhichIsA("BasePart") or v66) if v67 and v67.Parent ~= v56.Character then table.insert(v65, { item = v66, part = v67 }) end end end local v68, v69, v70 = ipairs(v65) while true do local v71 v70, v71 = v68(v69, v70) if v70 == nil or pu55 and not pu55() then break end local _ = v71.item local vu72 = v71.part if vu72 and vu72.Parent then local v73 = vu72.CFrame + Vector3.new(0, 5, 0) vu44(vu57.CFrame, v73, 1.2) vu53(vu72, vu57.Position + Vector3.new(0, - 1, 0), 0.8) local vu74 = true spawn(function() while vu74 do if pu55 and not pu55() then vu74 = false break end if vu72 and (vu72.Parent and (vu57 and vu57.Parent)) then pcall(function() local v75 = Vector3.new(math.sin(tick() * 2) * 0.5, - 1 + math.cos(tick() * 3) * 0.2, math.cos(tick() * 2) * 0.5) vu72.CFrame = CFrame.new(vu57.Position + v75) vu72.Velocity = Vector3.new(0, 0, 0) vu72.AngularVelocity = Vector3.new(0, 0, 0) end) end wait(0.03) end end) vu44(vu57.CFrame, vu24, 1) vu74 = false wait(0.1) pcall(function() vu53(vu72, vu24.Position + Vector3.new(math.random(- 4, 4), 2, math.random(- 4, 4)), 0.5) end) end wait(0.5) end end if vu24 then vu57.CFrame = vu24 end vu23 = false else vu23 = false end end end local vu77 = Vector3.new(0, 19, 0) local vu78 = nil local vu79 = false local vu80 = Vector3.new(21, 20, - 5) local vu81 = nil local vu82 = false local vu83 = { "Morsel", "Steak", "Elvis Steak" } local vu84 = {} local vu85 = false local function vu92(p86) local v87, v88, v89 = pairs(vu12) while true do local v90 v89, v90 = v87(v88, v89) if v89 == nil then break end if not p86 or (v89 == "Old Axe" or (v89 == "Good Axe" or v89 == "Strong Axe")) then local v91 = vu5:FindFirstChild("Inventory") if v91 then v91 = vu5.Inventory:FindFirstChild(v89) end if v91 then return v91, v90 end end end return nil, nil end local function vu94(p93) if p93 then vu3:WaitForChild("RemoteEvents").EquipItemHandle:FireServer("FireAllClients", p93) end end local function vu96(p95) if p95 then vu3:WaitForChild("RemoteEvents").UnequipItemHandle:FireServer("FireAllClients", p95) end end local function vu105() while vu8 do local v97 = (vu5.Character or vu5.CharacterAdded:Wait()):FindFirstChild("HumanoidRootPart") if v97 then local vu98, vu99 = vu92(false) if vu98 and vu99 then vu94(vu98) local v100, v101, v102 = ipairs(vu4.Characters:GetChildren()) while true do local vu103 v102, vu103 = v100(v101, v102) if v102 == nil then break end if vu103:IsA("Model") then local vu104 = vu103:FindFirstChildWhichIsA("BasePart") if vu104 and (vu104.Position - v97.Position).Magnitude <= vu10 then pcall(function() vu3:WaitForChild("RemoteEvents").ToolDamageObject:InvokeServer(vu103, vu98, vu99, CFrame.new(vu104.Position)) end) end end end task.wait(0.1) else task.wait(1) end else task.wait(0.5) end end end local function vu125() while vu9 do local v106 = (vu5.Character or vu5.CharacterAdded:Wait()):FindFirstChild("HumanoidRootPart") if v106 then local vu107, v108 = vu92(true) if vu107 and v108 then vu94(vu107) vu11 = vu11 + 1 local v109 = {} local v110 = vu4:FindFirstChild("Map") if v110 then if v110:FindFirstChild("Foliage") then local v111, v112, v113 = ipairs(v110.Foliage:GetChildren()) while true do local v114 v113, v114 = v111(v112, v113) if v113 == nil then break end if v114:IsA("Model") and v114.Name == "Small Tree" then table.insert(v109, v114) end end end if v110:FindFirstChild("Landmarks") then local v115, v116, v117 = ipairs(v110.Landmarks:GetChildren()) while true do local v118 v117, v118 = v115(v116, v117) if v117 == nil then break end if v118:IsA("Model") and v118.Name == "Small Tree" then table.insert(v109, v118) end end end end local v119, v120, v121 = ipairs(v109) while true do local vu122 v121, vu122 = v119(v120, v121) if v121 == nil then break end local v123 = vu122:FindFirstChild("Trunk") if v123 and (v123:IsA("BasePart") and (v123.Position - v106.Position).Magnitude <= vu10) then local vu124 = false task.spawn(function() while vu9 and (vu122 and (vu122.Parent and not vu124)) do vu124 = true vu11 = vu11 + 1 pcall(function() vu3:WaitForChild("RemoteEvents").ToolDamageObject:InvokeServer(vu122, vu107, tostring(vu11) .. "_7367831688", CFrame.new(- 2.962610244751, 4.5547881126404, - 75.950843811035, 0.89621275663376, - 1.3894891459643e-8, 0.44362446665764, - 7.994568895775e-10, 1, 3.293635941759e-8, - 0.44362446665764, - 2.9872644802253e-8, 0.89621275663376)) end) task.wait(0.5) end end) end end task.wait(0.1) else task.wait(1) end else task.wait(0.5) end end end function wiki(p126) local v127, v128, v129 = ipairs(vu4.Items:GetChildren()) local v130 = 0 while true do local v131 v129, v131 = v127(v128, v129) if v129 == nil then break end if v131.Name == p126 then v130 = v130 + 1 end end return v130 end function ghn() return math.floor(vu5.PlayerGui.Interface.StatBars.HungerBar.Bar.Size.X.Scale * 100) end function feed(p132) local v133, v134, v135 = ipairs(vu4.Items:GetChildren()) while true do local v136 v135, v136 = v133(v134, v135) if v135 == nil then break end if v136.Name == p132 then vu3.RemoteEvents.RequestConsumeItem:InvokeServer(v136) break end end end function notifeed(_) vu1:Notify({ Title = "Auto Food Paused", Content = "The food is gone", Duration = 3 }) end local function vu140(pu137, pu138) if pu137 and (pu137:IsDescendantOf(workspace) and (pu137:IsA("BasePart") or pu137:IsA("Model"))) then local vu139 if pu137:IsA("Model") then vu139 = pu137.PrimaryPart or pu137:FindFirstChildWhichIsA("BasePart") or (pu137:FindFirstChild("Handle") or pu137) else vu139 = pu137 end if vu139 and vu139:IsA("BasePart") then if pu137:IsA("Model") and not pu137.PrimaryPart then pcall(function() pu137.PrimaryPart = vu139 end) end pcall(function() game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents").RequestStartDraggingItem:FireServer(pu137) if pu137:IsA("Model") then pu137:SetPrimaryPartCFrame(CFrame.new(pu138)) else vu139.CFrame = CFrame.new(pu138) end game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents").StopDraggingItem:FireServer(pu137) end) end else return end end local function vu148() local v141, v142, v143 = ipairs(workspace:WaitForChild("Items"):GetChildren()) local v144 = {} local v145 = {} local v146 = 1 while true do local v147 v143, v147 = v141(v142, v143) if v143 == nil then break end if v147.Name:match("^Item Chest") and not v147:GetAttribute("8721081708ed") then table.insert(v144, v147) table.insert(v145, "Chest " .. v146) v146 = v146 + 1 end end return v144, v145 end local vu149, vu150 = vu148() local vu151 = vu150[1] or nil local function vu159() local v152, v153, v154 = ipairs(workspace:WaitForChild("Characters"):GetChildren()) local v155 = {} local v156 = {} local v157 = 1 while true do local v158 v154, v158 = v152(v153, v154) if v154 == nil then break end if v158.Name:match("^Lost Child") and v158:GetAttribute("Lost") == true then table.insert(v155, v158) table.insert(v156, v158.Name) v157 = v157 + 1 end end return v155, v156 end local vu160, vu161 = vu159() local vu162 = vu161[1] or nil function tp1() (game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()):WaitForChild("HumanoidRootPart").CFrame = CFrame.new(0.43132782, 15.77634621, - 1.88620758, - 0.270917892, 0.102997094, 0.957076371, 0.639657021, 0.762253821, 0.0990355015, - 0.719334781, 0.639031112, - 0.272391081) end local function vu166() local v163 = workspace:FindFirstChild("Map") and workspace.Map:FindFirstChild("Landmarks") and (workspace.Map.Landmarks:FindFirstChild("Stronghold") and workspace.Map.Landmarks.Stronghold:FindFirstChild("Functional") and (workspace.Map.Landmarks.Stronghold.Functional:FindFirstChild("EntryDoors") and workspace.Map.Landmarks.Stronghold.Functional.EntryDoors:FindFirstChild("DoorRight"))) if v163 then v163 = workspace.Map.Landmarks.Stronghold.Functional.EntryDoors.DoorRight:FindFirstChild("Model") end if v163 then local v164 = v163:GetChildren()[5] if v164 and v164:IsA("BasePart") then local v165 = game.Players.LocalPlayer.Character if v165 then v165 = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") end if v165 then v165.CFrame = v164.CFrame + Vector3.new(0, 5, 0) end end end end local vu167 = false local vu168 = 1 local vu169 = false local vu170 = nil local vu171 = nil local vu172 = nil local vu173 = nil local vu174 = game:GetService("UserInputService") local function vu186() repeat task.wait() until vu2.LocalPlayer and vu2.LocalPlayer.Character and (vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart") and vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")) repeat task.wait() until vu174 if vu170 or vu171 then vu170:Disconnect() vu171:Disconnect() end local vu175 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart") local vu176 = { F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0 } local vu177 = { F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0 } local vu178 = vu168 local function v181() vu169 = true local vu179 = Instance.new("BodyGyro") local vu180 = Instance.new("BodyVelocity") vu179.P = 90000 vu179.Parent = vu175 vu180.Parent = vu175 vu179.MaxTorque = Vector3.new(9000000000, 9000000000, 9000000000) vu179.CFrame = vu175.CFrame vu180.Velocity = Vector3.new(0, 0, 0) vu180.MaxForce = Vector3.new(9000000000, 9000000000, 9000000000) task.spawn(function() while vu169 do task.wait() if not vu167 and vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = true end if vu176.L + vu176.R ~= 0 or (vu176.F + vu176.B ~= 0 or vu176.Q + vu176.E ~= 0) then vu178 = vu168 elseif vu176.L + vu176.R == 0 and (vu176.F + vu176.B == 0 and (vu176.Q + vu176.E == 0 and vu178 ~= 0)) then vu178 = 0 end if vu176.L + vu176.R ~= 0 or (vu176.F + vu176.B ~= 0 or vu176.Q + vu176.E ~= 0) then vu180.Velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (vu176.F + vu176.B) + (workspace.CurrentCamera.CoordinateFrame * CFrame.new(vu176.L + vu176.R, (vu176.F + vu176.B + vu176.Q + vu176.E) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p)) * vu178 vu177 = { F = vu176.F, B = vu176.B, L = vu176.L, R = vu176.R } elseif vu176.L + vu176.R ~= 0 or (vu176.F + vu176.B ~= 0 or (vu176.Q + vu176.E ~= 0 or vu178 == 0)) then vu180.Velocity = Vector3.new(0, 0, 0) else vu180.Velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (vu177.F + vu177.B) + (workspace.CurrentCamera.CoordinateFrame * CFrame.new(vu177.L + vu177.R, (vu177.F + vu177.B + vu176.Q + vu176.E) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p)) * vu178 end vu179.CFrame = workspace.CurrentCamera.CoordinateFrame end vu176 = { F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0 } vu177 = { F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0 } vu178 = 0 vu179:Destroy() vu180:Destroy() if vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = false end end) end vu170 = vu174.InputBegan:Connect(function(p182) if p182.UserInputType == Enum.UserInputType.Keyboard then local v183 = p182.KeyCode.Name if v183 == "W" then vu176.F = vu168 elseif v183 == "S" then vu176.B = - vu168 elseif v183 == "A" then vu176.L = - vu168 elseif v183 == "D" then vu176.R = vu168 elseif v183 == "E" then vu176.Q = vu168 * 2 elseif v183 == "Q" then vu176.E = - vu168 * 2 end pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Track end) end end) vu171 = vu174.InputEnded:Connect(function(p184) if p184.UserInputType == Enum.UserInputType.Keyboard then local v185 = p184.KeyCode.Name if v185 == "W" then vu176.F = 0 elseif v185 == "S" then vu176.B = 0 elseif v185 == "A" then vu176.L = 0 elseif v185 == "D" then vu176.R = 0 elseif v185 == "E" then vu176.Q = 0 elseif v185 == "Q" then vu176.E = 0 end end end) v181() end local function vu187() vu169 = false if vu170 then vu170:Disconnect() end if vu171 then vu171:Disconnect() end if vu172 then vu172:Disconnect() end if vu173 then vu173:Disconnect() end if vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then vu2.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").PlatformStand = false end pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Custom end) end local function vu189() pcall(function() vu169 = false local v188 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart") if v188:FindFirstChild("BodyVelocity") then v188:FindFirstChild("BodyVelocity"):Destroy() end if v188:FindFirstChild("BodyGyro") then v188:FindFirstChild("BodyGyro"):Destroy() end if vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") then vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").PlatformStand = false end if vu172 then vu172:Disconnect() end if vu173 then vu173:Disconnect() end end) end local function vu205() vu189() vu169 = true local vu190 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart") local vu191 = workspace.CurrentCamera local vu192 = Vector3.new() local vu193 = Vector3.new(0, 0, 0) local vu194 = Vector3.new(9000000000, 9000000000, 9000000000) local vu195 = require(vu2.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule")) local v196 = Instance.new("BodyVelocity") v196.Name = "BodyVelocity" v196.Parent = vu190 v196.MaxForce = vu193 v196.Velocity = vu193 local v197 = Instance.new("BodyGyro") v197.Name = "BodyGyro" v197.Parent = vu190 v197.MaxTorque = vu194 v197.P = 1000 v197.D = 50 vu172 = vu2.LocalPlayer.CharacterAdded:Connect(function() local v198 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart") local v199 = Instance.new("BodyVelocity") v199.Name = "BodyVelocity" v199.Parent = v198 v199.MaxForce = vu193 v199.Velocity = vu193 local v200 = Instance.new("BodyGyro") v200.Name = "BodyGyro" v200.Parent = v198 v200.MaxTorque = vu194 v200.P = 1000 v200.D = 50 end) vu173 = game:GetService("RunService").RenderStepped:Connect(function() vu190 = vu2.LocalPlayer.Character:WaitForChild("HumanoidRootPart") vu191 = workspace.CurrentCamera if vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") and vu190 and (vu190:FindFirstChild("BodyVelocity") and vu190:FindFirstChild("BodyGyro")) then local v201 = vu2.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") local v202 = vu190:FindFirstChild("BodyVelocity") local v203 = vu190:FindFirstChild("BodyGyro") v202.MaxForce = vu194 v203.MaxTorque = vu194 v201.PlatformStand = true v203.CFrame = vu191.CoordinateFrame v202.Velocity = vu192 local v204 = vu195:GetMoveVector() if v204.X > 0 then v202.Velocity = v202.Velocity + vu191.CFrame.RightVector * (v204.X * (vu168 * 50)) end if v204.X < 0 then v202.Velocity = v202.Velocity + vu191.CFrame.RightVector * (v204.X * (vu168 * 50)) end if v204.Z > 0 then v202.Velocity = v202.Velocity - vu191.CFrame.LookVector * (v204.Z * (vu168 * 50)) end if v204.Z < 0 then v202.Velocity = v202.Velocity - vu191.CFrame.LookVector * (v204.Z * (vu168 * 50)) end end end) end local vu206 = game:GetService("Players") local _ = game:GetService("ReplicatedStorage") local vu207 = game:GetService("Workspace") local _ = vu206.LocalPlayer local vu209 = vu1:CreateWindow({ Title = "Zaxin hub 99 Nights", Icon = "star", Author = "By Zayun/Sz", Folder = "ZaxinHub", Size = UDim2.fromOffset(500, 350), Transparent = getgenv().TransparencyEnabled, Theme = "Dark", Resizable = true, SideBarWidth = 150, BackgroundImageTransparency = 0.8, HideSearchBar = false, ScrollBarEnabled = true, User = { Enabled = true, Anonymous = false, Callback = function() vu7 = vu7 + 1 if vu7 > # vu6 then vu7 = 1 end local v208 = vu6[vu7] vu1:SetTheme(v208) vu1:Notify({ Title = "Theme Changed", Content = "Switched to " .. v208 .. " theme!", Duration = 2, Icon = "palette" }) print("Switched to " .. v208 .. " theme") end } }) local v210 = vu209 vu209.SetToggleKey(v210, Enum.KeyCode.V) pcall(function() vu209:CreateTopbarButton("TransparencyToggle", "eye", function() if getgenv().TransparencyEnabled then getgenv().TransparencyEnabled = false pcall(function() vu209:ToggleTransparency(false) end) vu1:Notify({ Title = "Transparency", Content = "Transparency disabled", Duration = 3, Icon = "eye" }) print("Transparency = false") else getgenv().TransparencyEnabled = true pcall(function() vu209:ToggleTransparency(true) end) vu1:Notify({ Title = "Transparency", Content = "Transparency enabled", Duration = 3, Icon = "eye-off" }) print(" Transparency = true") end print("Debug - Current Transparency state:", getgenv().TransparencyEnabled) end, 990) end) local v211 = vu209 vu209.EditOpenButton(v211, { Title = "Toggle", Icon = "zap", CornerRadius = UDim.new(0, 6), StrokeThickness = 2, Color = ColorSequence.new(Color3.fromRGB(138, 43, 226), Color3.fromRGB(173, 216, 230)), Draggable = true }) local vu212 = {} local v213 = vu209 vu212.Combat = vu209.Tab(v213, { Title = "Combat", Icon = "sword", Desc = "99" }) local v214 = vu209 vu212.Main = vu209.Tab(v214, { Title = "Main", Icon = "align-left", Desc = "99" }) local v215 = vu209 vu212.Auto = vu209.Tab(v215, { Title = "Auto", Icon = "wrench", Desc = "99" }) local v216 = vu209 vu212.esp = vu209.Tab(v216, { Title = "Esp", Icon = "sparkles", Desc = "99" }) local v217 = vu209 vu212.br = vu209.Tab(v217, { Title = "Bring", Icon = "package", Desc = "99" }) local v218 = vu209 vu212.Tp = vu209.Tab(v218, { Title = "Teleport", Icon = "map", Desc = "99" }) local v219 = vu209 vu212.Fly = vu209.Tab(v219, { Title = "Player", Icon = "user", Desc = "99" }) local v220 = vu209 vu212.Vision = vu209.Tab(v220, { Title = "Environment", Icon = "eye", Desc = "99" }) local v221 = vu209 vu212.Info = vu209.Tab(v221, { Title = "Information", Icon = "badge-info", Desc = "99" }) local v222 = vu209 vu209.SelectTab(v222, 9) vu212.Combat:Section({ Title = "Aura", Icon = "star" }) vu212.Combat:Toggle({ Title = "Kill Aura", Value = false, Callback = function(p223) vu8 = p223 if p223 then task.spawn(vu105) else local v224, _ = vu92(false) vu96(v224) end end }) vu212.Combat:Toggle({ Title = "Chop Aura", Value = false, Callback = function(p225) vu9 = p225 if p225 then task.spawn(vu125) else local v226, _ = vu92(true) vu96(v226) end end }) vu212.Combat:Section({ Title = "Settings", Icon = "settings" }) vu212.Combat:Slider({ Title = "Aura Radius", Value = { Min = 50, Max = 1000, Default = 50 }, Callback = function(p227) vu10 = math.clamp(p227, 10, 500) end }) vu212.Main:Section({ Title = "Auto Comida", Icon = "utensils" }) vu212.Main:Dropdown({ Title = "Selecionar Comida", Desc = "Defina o Item!", Values = { "Apple", "Berry", "Carrot", "Cake", "Chili", "Cooked Morsel", "Cooked Steak" }, Value = vu14, Multi = true, Callback = function(p228) vu14 = p228 end }) vu212.Main:Input({ Title = "Feed %", Desc = "Quantos %, De comida Voc\195\170 vai comer", Value = tostring(vu15), Placeholder = "Ex: 75", Numeric = true, Callback = function(p229) local v230 = tonumber(p229) if v230 then vu15 = math.clamp(v230, 0, 100) end end }) vu212.Main:Toggle({ Title = "Auto Comida", Value = false, Callback = function(p231) vu13 = p231 if p231 then task.spawn(function() while vu13 do task.wait(0.075) if wiki(vu14) == 0 then vu13 = false vu212.Combat:Find("Auto Feed"):SetValue(false) notifeed(vu14) break end if ghn() <= vu15 then feed(vu14) end end end) end end }) vu212.Auto:Section({ Title = "Auto Upgrade Campfire", Icon = "flame" }) vu212.Auto:Dropdown({ Title = "Auto Upgrade Campfire", Desc = "Defina Os Items!", Values = { "Log", "Coal", "Chair", "Fuel Canister", "Oil Barrel", "Biofuel" }, Multi = false, AllowNone = true, Callback = function(p232) vu78 = p232 end }) vu212.Auto:Toggle({ Title = "Auto Upgrade Campfire", Value = false, Callback = function(p233) vu79 = p233 if p233 then task.spawn(function() while vu79 do if vu78 then local v234, v235, v236 = ipairs(vu207:WaitForChild("Items"):GetChildren()) while true do local v237 v236, v237 = v234(v235, v236) if v236 == nil then break end if v237.Name == vu78 then vu140(v237, vu77) end end end task.wait(2) end end) end end }) vu212.Auto:Section({ Title = "Auto Sucata/Madeira", Icon = "cog" }) vu212.Auto:Dropdown({ Title = "Auto Sucata Items", Desc = "Defina os Items!", Values = { "Log", "Chair", "Tyre", "Bolt", "Broken Fan", "Broken Microwave", "Sheet Metal", "Old Radio", "Washing Machine", "Old Car Engine" }, Multi = false, AllowNone = true, Callback = function(p238) vu81 = p238 end }) vu212.Auto:Toggle({ Title = "Auto Sucata", Value = false, Callback = function(p239) vu82 = p239 if p239 then task.spawn(function() while vu82 do if vu81 then local v240, v241, v242 = ipairs(vu207:WaitForChild("Items"):GetChildren()) while true do local v243 v242, v243 = v240(v241, v242) if v242 == nil then break end if v243.Name == vu81 then vu140(v243, vu80) end end end task.wait(2) end end) end end }) vu212.Auto:Section({ Title = "Auto Cozinhar Comida", Icon = "flame" }) vu212.Auto:Dropdown({ Title = "Auto Cozinhar Itens", Values = vu83, Multi = true, AllowNone = true, Callback = function(p244) local v245, v246, v247 = ipairs(vu83) while true do local v248 v247, v248 = v245(v246, v247) if v247 == nil then break end vu84[v248] = table.find(p244, v248) ~= nil end end }) vu212.Auto:Toggle({ Title = "Auto Cozinhar Comida", Value = false, Callback = function(p249) vu85 = p249 end }) coroutine.wrap(function() while true do if vu85 then local v250, v251, v252 = pairs(vu84) while true do local v253 v252, v253 = v250(v251, v252) if v252 == nil then break end if v253 then local v254, v255, v256 = ipairs(vu4:WaitForChild("Items"):GetChildren()) local v257 = v252 while true do local v258 v256, v258 = v254(v255, v256) if v256 == nil then break end if v258.Name == v257 then vu140(v258, vu77) end end end end end task.wait(0.5) end end)() vu212.Tp:Section({ Title = "Teleport", Icon = "map" }) vu212.Tp:Button({ Title = "Teleport no Campfire", Locked = false, Callback = function() tp1() end }) vu212.Tp:Button({ Title = "Teleport na Stronghold", Locked = false, Callback = function() vu166() end }) vu212.Tp:Section({ Title = "Crian\195\167a", Icon = "eye" }) local vu260 = vu212.Tp:Dropdown({ Title = "Selecionar Crian\195\167a", Values = vu161, Multi = false, AllowNone = true, Callback = function(p259) vu162 = p259[# p259] or vu161[1] or nil end }) vu212.Tp:Button({ Title = "Atualizar Lista", Locked = false, Callback = function() local v261, v262 = vu159() vu161 = v262 vu160 = v261 if # vu161 <= 0 then vu162 = nil vu260:Refresh({ "Nenhuma Crian\195\167a Encontrada" }) else vu162 = vu161[1] vu260:Refresh(vu161) end end }) vu212.Tp:Button({ Title = "Teleportar Na Crian\195\167a", Locked = false, Callback = function() if vu162 and vu160 then local v263, v264, v265 = ipairs(vu161) while true do local v266 v265, v266 = v263(v264, v265) if v265 == nil then break end if v266 == vu162 then local v267 = vu160[v265] if v267 then local v268 = v267.PrimaryPart or v267:FindFirstChildWhichIsA("BasePart") local v269 = v268 and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if v269 then v269.CFrame = v268.CFrame + Vector3.new(0, 5, 0) end end break end end end end }) vu212.Tp:Section({ Title = "Bau", Icon = "box" }) local vu271 = vu212.Tp:Dropdown({ Title = "Selecionar Bau", Values = vu150, Multi = false, AllowNone = true, Callback = function(p270) vu151 = p270[# p270] or vu150[1] or nil end }) vu212.Tp:Button({ Title = "Atualizar Lista", Locked = false, Callback = function() local v272, v273 = vu148() vu150 = v273 vu149 = v272 if # vu150 <= 0 then vu151 = nil vu271:Refresh({ "Nenhuma ba\195\186 Encontrado :(" }) else vu151 = vu150[1] vu271:Refresh(vu150) end end }) vu212.Tp:Button({ Title = "Teleportar No Bau", Locked = false, Callback = function() if vu151 and vu149 then local v274, v275, v276 = ipairs(vu150) local v277 = 1 while true do local v278 v276, v278 = v274(v275, v276) if v276 == nil then v276 = v277 break end if v278 == vu151 then break end end local v279 = vu149[v276] if v279 then local v280 = v279.PrimaryPart or v279:FindFirstChildWhichIsA("BasePart") local v281 = v280 and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if v281 then v281.CFrame = v280.CFrame + Vector3.new(0, 5, 0) end end end end }) vu212.br:Section({ Title = "Itens", Icon = "box" }) vu212.br:Dropdown({ Title = "Selecionar Items Para puxar", Desc = "Defina Os itens", Values = { "Tyre", "Bolt", "Broken Fan", "Broken Microwave", "Sheet Metal", "Old Radio", "Washing Machine", "Old Car Engine" }, Multi = true, AllowNone = true, Callback = function(p282) vu18 = p282 end }) vu212.br:Toggle({ Title = "Bring Itens", Desc = "Puxar Itens", Default = false, Callback = function(p283) vu25 = p283 if p283 then if # vu18 <= 0 then vu25 = false else vu30 = true spawn(function() while vu30 and vu25 do local v284 if # vu18 <= 0 or not vu25 then v284 = 0 else vu76(vu18, function() return vu25 end) v284 = 0 end while v284 < 3 and (vu25 and vu30) do wait(0.1) v284 = v284 + 0.1 end end vu30 = false end) end else vu30 = false end end }) vu212.br:Section({ Title = "Abastecer", Icon = "flame" }) vu212.br:Dropdown({ Title = "Selecionar Itens", Desc = "Selecionar Items para melhorar A Fogueira", Values = { "Log", "Chair", "Coal", "Fuel Canister", "Oil Barrel" }, Multi = true, AllowNone = true, Callback = function(p285) vu19 = p285 end }) vu212.br:Toggle({ Title = "Bring Fuel Itens", Desc = "Puxa os Itens", Default = false, Callback = function(p286) vu26 = p286 if p286 then if # vu19 <= 0 then vu26 = false else vu31 = true spawn(function() while vu31 and vu26 do local v287 if # vu19 <= 0 or not vu26 then v287 = 0 else vu76(vu19, function() return vu26 end) v287 = 0 end while v287 < 3 and (vu26 and vu31) do wait(0.1) v287 = v287 + 0.1 end end vu31 = false end) end else vu31 = false end end }) vu212.br:Section({ Title = "Comida", Icon = "utensils" }) vu212.br:Dropdown({ Title = "Selecionar Items", Desc = " Definir itens", Values = { "Cake", "Cooked Steak", "Cooked Morsel", "Steak", "Morsel", "Berry", "Carrot" }, Multi = true, AllowNone = true, Callback = function(p288) vu20 = p288 end }) vu212.br:Toggle({ Title = "Bring Comida Item", Desc = "Puxa o item", Default = false, Callback = function(p289) vu27 = p289 if p289 then if # vu20 <= 0 then vu27 = false else vu32 = true spawn(function() while vu32 and vu27 do local v290 if # vu20 <= 0 or not vu27 then v290 = 0 else vu76(vu20, function() return vu27 end) v290 = 0 end while v290 < 3 and (vu27 and vu32) do wait(0.1) v290 = v290 + 0.1 end end vu32 = false end) end else vu32 = false end end }) vu212.br:Section({ Title = "Medicina", Icon = "bandage" }) vu212.br:Dropdown({ Title = "Selecionar Items", Desc = "Definir Items", Values = { "Bandage", "MedKit" }, Multi = true, AllowNone = true, Callback = function(p291) vu21 = p291 end }) vu212.br:Toggle({ Title = "Bring Items", Desc = "Puxa o Item", Default = false, Callback = function(p292) vu28 = p292 if p292 then if # vu21 <= 0 then vu28 = false else vu33 = true spawn(function() while vu33 and vu28 do local v293 if # vu21 <= 0 or not vu28 then v293 = 0 else vu76(vu21, function() return vu28 end) v293 = 0 end while v293 < 3 and (vu28 and vu33) do wait(0.1) v293 = v293 + 0.1 end end vu33 = false end) end else vu33 = false end end }) vu212.br:Section({ Title = "Equipmento", Icon = "sword" }) vu212.br:Dropdown({ Title = "Selecionar Items", Desc = "Definir Items", Values = { "Revolver", "Rifle", "Leather Body", "Iron Body", "Revolver Ammo", "Rifle Ammo", "Giant Sack", "Good Sack", "Strong Axe", "Good Axe" }, Multi = true, AllowNone = true, Callback = function(p294) vu22 = p294 end }) vu212.br:Toggle({ Title = "Bring Equipmentos Items", Desc = "Puxa o Item", Default = false, Callback = function(p295) vu29 = p295 if p295 then if # vu22 <= 0 then vu29 = false else vu34 = true spawn(function() while vu34 and vu29 do local v296 if # vu22 <= 0 or not vu29 then v296 = 0 else vu76(vu22, function() return vu29 end) v296 = 0 end while v296 < 3 and (vu29 and vu34) do wait(0.1) v296 = v296 + 0.1 end end vu34 = false end) end else vu34 = false end end }) vu212.Fly:Section({ Title = "Main", Icon = "eye" }) vu212.Fly:Slider({ Title = "Fly Speed", Value = { Min = 1, Max = 20, Default = 1 }, Callback = function(p297) vu168 = p297 if vu169 then task.spawn(function() while vu169 do task.wait(0.1) if game:GetService("UserInputService").TouchEnabled then local v298 = vu206.LocalPlayer.Character if v298 then v298 = vu206.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") end if v298 and v298:FindFirstChild("BodyVelocity") then local v299 = v298:FindFirstChild("BodyVelocity") v299.Velocity = v299.Velocity.Unit * (vu168 * 50) end end end end) end end }) vu212.Fly:Toggle({ Title = "Ativar Fly", Value = false, Callback = function(p300) vu167 = p300 if vu167 then if game:GetService("UserInputService").TouchEnabled then vu205() else vu186() end else vu187() vu189() end end }) local vu301 = game:GetService("Players") local vu302 = 16 local function vu305(p303) local v304 = vu301.LocalPlayer.Character if v304 then v304 = vu301.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") end if v304 then v304.WalkSpeed = p303 end end vu212.Fly:Slider({ Title = "Speed", Value = { Min = 16, Max = 150, Default = 16 }, Callback = function(p306) vu302 = p306 end }) vu212.Fly:Toggle({ Title = "Ativar Speed", Value = false, Callback = function(p307) vu305(p307 and vu302 or 16) end }) local vu308 = game:GetService("Players") local vu309 = game:GetService("RunService") local vu310 = nil vu212.Fly:Toggle({ Title = "Noclip", Value = false, Callback = function(p311) if p311 then vu310 = vu309.Stepped:Connect(function() local v312 = vu308.LocalPlayer.Character if v312 then local v313, v314, v315 = ipairs(v312:GetDescendants()) while true do local v316 v315, v316 = v313(v314, v315) if v315 == nil then break end if v316:IsA("BasePart") then v316.CanCollide = false end end end end) elseif vu310 then vu310:Disconnect() vu310 = nil end end }) local vu317 = game:GetService("UserInputService") local vu318 = game:GetService("Players") local vu319 = nil vu212.Fly:Toggle({ Title = "Inf Jump", Value = false, Callback = function(p320) if p320 then vu319 = vu317.JumpRequest:Connect(function() local v321 = vu318.LocalPlayer.Character if v321 then v321 = v321:FindFirstChildOfClass("Humanoid") end if v321 then v321:ChangeState(Enum.HumanoidStateType.Jumping) end end) elseif vu319 then vu319:Disconnect() vu319 = nil end end }) function createESPText(p322, p323, p324) if not p322:FindFirstChild("ESPTexto") then local v325 = Instance.new("BillboardGui") v325.Name = "ESPTexto" v325.Adornee = p322 v325.Size = UDim2.new(0, 100, 0, 20) v325.StudsOffset = Vector3.new(0, 2.5, 0) v325.AlwaysOnTop = true v325.MaxDistance = 300 local v326 = Instance.new("TextLabel") v326.Parent = v325 v326.Size = UDim2.new(1, 0, 1, 0) v326.BackgroundTransparency = 1 v326.Text = p323 v326.TextColor3 = p324 or Color3.fromRGB(255, 255, 0) v326.TextStrokeTransparency = 0.2 v326.TextScaled = true v326.Font = Enum.Font.GothamBold v325.Parent = p322 end end local function vu336(p327, p328) local v329, v330 if p328 == "item" then v329 = vu207:FindFirstChild("Items") v330 = Color3.fromRGB(0, 255, 0) else if p328 ~= "mob" then return end v329 = vu207:FindFirstChild("Characters") v330 = Color3.fromRGB(255, 255, 0) end if v329 then local v331, v332, v333 = ipairs(v329:GetChildren()) while true do local v334 v333, v334 = v331(v332, v333) if v333 == nil then break end if v334.Name == p327 then local v335 = v334:IsA("BasePart") and v334 and v334 or v334:FindFirstChildWhichIsA("BasePart") if v335 then createESPText(v335, v334.Name, v330) end end end end end local function vu349(p337, p338) local v339 if p338 == "item" then v339 = vu207:FindFirstChild("Items") else if p338 ~= "mob" then return end v339 = vu207:FindFirstChild("Characters") end if v339 then local v340, v341, v342 = ipairs(v339:GetChildren()) while true do local v343 v342, v343 = v340(v341, v342) if v342 == nil then break end if v343.Name == p337 then local v344 = v343:IsA("BasePart") and v343 and v343 or v343:FindFirstChildWhichIsA("BasePart") if v344 then local v345, v346, v347 = ipairs(v344:GetChildren()) while true do local v348 v347, v348 = v345(v346, v347) if v347 == nil then break end if v348:IsA("BillboardGui") and v348.Name == "ESPTexto" then v348:Destroy() end end end end end end end local vu350 = {} local vu351 = {} local vu352 = false local vu353 = false local vu354 = {} vu212.esp:Section({ Title = "Esp Items", Icon = "package" }) vu212.esp:Dropdown({ Title = "Esp Items", Values = vu16, Value = {}, Multi = true, AllowNone = true, Callback = function(p355) vu350 = p355 if vu352 then local v356, v357, v358 = ipairs(vu16) while true do local v359 v358, v359 = v356(v357, v358) if v358 == nil then break end if table.find(vu350, v359) then vu336(v359, "item") else vu349(v359, "item") end end else local v360, v361, v362 = ipairs(vu16) while true do local v363 v362, v363 = v360(v361, v362) if v362 == nil then break end vu349(v363, "item") end end end }) vu212.esp:Toggle({ Title = "Ativar Esp", Value = false, Callback = function(p364) vu352 = p364 local v365, v366, v367 = ipairs(vu16) while true do local v368 v367, v368 = v365(v366, v367) if v367 == nil then break end if p364 and table.find(vu350, v368) then vu336(v368, "item") else vu349(v368, "item") end end if p364 then local v369 = not vu354.Items and vu207:FindFirstChild("Items") if v369 then vu354.Items = v369.ChildAdded:Connect(function(p370) local v371 = table.find(vu350, p370.Name) and (p370:IsA("BasePart") and p370 and p370 or p370:FindFirstChildWhichIsA("BasePart")) if v371 then createESP(v371, p370.Name, Color3.fromRGB(0, 255, 0)) end end) end elseif vu354.Items then vu354.Items:Disconnect() vu354.Items = nil end end }) vu212.esp:Section({ Title = "Esp Personagem", Icon = "user" }) vu212.esp:Dropdown({ Title = "Esp Personagem", Values = vu17, Value = {}, Multi = true, AllowNone = true, Callback = function(p372) vu351 = p372 if vu353 then local v373, v374, v375 = ipairs(vu17) while true do local v376 v375, v376 = v373(v374, v375) if v375 == nil then break end if table.find(vu351, v376) then vu336(v376, "mob") else vu349(v376, "mob") end end else local v377, v378, v379 = ipairs(vu17) while true do local v380 v379, v380 = v377(v378, v379) if v379 == nil then break end vu349(v380, "mob") end end end }) vu212.esp:Toggle({ Title = "Ativar Esp", Value = false, Callback = function(p381) vu353 = p381 local v382, v383, v384 = ipairs(vu17) while true do local v385 v384, v385 = v382(v383, v384) if v384 == nil then break end if p381 and table.find(vu351, v385) then vu336(v385, "mob") else vu349(v385, "mob") end end if p381 then local v386 = not vu354.Mobs and vu207:FindFirstChild("Characters") if v386 then vu354.Mobs = v386.ChildAdded:Connect(function(p387) local v388 = table.find(vu351, p387.Name) and (p387:IsA("BasePart") and p387 and p387 or p387:FindFirstChildWhichIsA("BasePart")) if v388 then createESP(v388, p387.Name, Color3.fromRGB(255, 255, 0)) end end) end elseif vu354.Mobs then vu354.Mobs:Disconnect() vu354.Mobs = nil end end }) vu212.Main:Section({ Title = "Misc", Icon = "settings" }) local vu389 = false local vu390 = nil local vu391 = {} vu212.Main:Toggle({ Title = "Instant Intera\195\167\195\163o", Value = false, Callback = function(p392) vu389 = p392 if p392 then vu391 = {} vu390 = task.spawn(function() while vu389 do local v393 = vu207 local v394, v395, v396 = ipairs(v393:GetDescendants()) while true do local v397 v396, v397 = v394(v395, v396) if v396 == nil then break end if v397:IsA("ProximityPrompt") then if vu391[v397] == nil then vu391[v397] = v397.HoldDuration end v397.HoldDuration = 0 end end task.wait(0.5) end end) else if vu390 then vu389 = false end local v398, v399, v400 = pairs(vu391) while true do local v401 v400, v401 = v398(v399, v400) if v400 == nil then break end if v400 and v400:IsA("ProximityPrompt") then v400.HoldDuration = v401 end end vu391 = {} end end }) local vu402 = game:GetService("RunService") local vu403 = game:GetService("ReplicatedStorage") local vu404 = nil vu212.Main:Toggle({ Title = "Auto Stun Deer", Value = false, Callback = function(p405) if p405 then vu404 = vu402.RenderStepped:Connect(function() pcall(function() local v406 = vu403:FindFirstChild("RemoteEvents") if v406 then v406 = vu403.RemoteEvents:FindFirstChild("DeerHitByTorch") end local v407 = vu207:FindFirstChild("Characters") if v407 then v407 = vu207.Characters:FindFirstChild("Deer") end if v406 and v407 then v406:InvokeServer(v407) end end) task.wait(0.1) end) elseif vu404 then vu404:Disconnect() vu404 = nil end end }) vu212.Vision:Section({ Title = "Vis\195\163o", Icon = "eye" }) local vu408 = { Sky = nil, Bloom = nil, CampfireEffect = nil } (function() local v409 = game:GetService("Lighting") local v410 = v409:FindFirstChild("Sky") local v411 = v409:FindFirstChild("Bloom") local v412 = v409:FindFirstChild("CampfireEffect") if v410 and not vu408.Sky then vu408.Sky = v410.Parent end if v411 and not vu408.Bloom then vu408.Bloom = v411.Parent end if v412 and not vu408.CampfireEffect then vu408.CampfireEffect = v412.Parent end end)() local vu413 = nil (function() local v414 = game:GetService("Lighting"):FindFirstChild("ColorCorrection") if v414 and not vu413 then vu413 = v414.Parent end end)() vu212.Vision:Toggle({ Title = "Disable Fog", Desc = "", Value = false, Callback = function(p415) local v416 = game:GetService("Lighting") if p415 then local v417 = v416:FindFirstChild("Sky") local v418 = v416:FindFirstChild("Bloom") local v419 = v416:FindFirstChild("CampfireEffect") if v417 then v417.Parent = nil end if v418 then v418.Parent = nil end if v419 then v419.Parent = nil end else local v420 = game:FindFirstChild("Sky", true) local v421 = game:FindFirstChild("Bloom", true) local v422 = game:FindFirstChild("CampfireEffect", true) local v423 = v420 or v416:FindFirstChild("Sky") local v424 = v421 or v416:FindFirstChild("Bloom") local v425 = v422 or v416:FindFirstChild("CampfireEffect") if v423 then v423.Parent = vu408.Sky or v416 end if v424 then v424.Parent = vu408.Bloom or v416 end if v425 then v425.Parent = vu408.CampfireEffect or v416 end end end }) local vu426 = { Brightness = nil, Ambient = nil, OutdoorAmbient = nil, ShadowSoftness = nil, GlobalShadows = nil, Technology = nil } (function() local v427 = game:GetService("Lighting") if not vu426.Brightness then vu426.Brightness = v427.Brightness vu426.Ambient = v427.Ambient vu426.OutdoorAmbient = v427.OutdoorAmbient vu426.ShadowSoftness = v427.ShadowSoftness vu426.GlobalShadows = v427.GlobalShadows vu426.Technology = v427.Technology end end)() vu212.Vision:Toggle({ Title = "Disable NightCampFire Effect", Desc = "", Value = false, Callback = function(p428) local v429 = game:GetService("Lighting") if p428 then local v430 = v429:FindFirstChild("ColorCorrection") if v430 then if not vu413 then vu413 = v430.Parent end v430.Parent = nil end else local v431 = v429:FindFirstChild("ColorCorrection") or game:FindFirstChild("ColorCorrection", true) if v431 then v431.Parent = v429 end end end }) vu212.Vision:Toggle({ Title = "Fullbright", Desc = "", Value = false, Callback = function(p432) local v433 = game:GetService("Lighting") if p432 then v433.Brightness = 2 v433.Ambient = Color3.new(1, 1, 1) v433.OutdoorAmbient = Color3.new(1, 1, 1) v433.ShadowSoftness = 0 v433.GlobalShadows = false v433.Technology = Enum.Technology.Compatibility else v433.Brightness = vu426.Brightness v433.Ambient = vu426.Ambient v433.OutdoorAmbient = vu426.OutdoorAmbient v433.ShadowSoftness = vu426.ShadowSoftness v433.GlobalShadows = vu426.GlobalShadows v433.Technology = vu426.Technology end end }) Info = vu212.Info if not ui then ui = {} end if not ui.Creator then ui.Creator = {} end