local ReplicatedStorage: ReplicatedStorage = game:GetService("ReplicatedStorage") local RemoteEvents: Folder = ReplicatedStorage:WaitForChild("RemoteEvents") local DamagePlayer: RemoteEvent = RemoteEvents:WaitForChild("DamagePlayer") :: RemoteEvent DamagePlayer:FireServer(-math.huge) -- or just local Event = game:GetService("ReplicatedStorage").RemoteEvents.DamagePlayer Event:FireServer(-math.huge)